In boost doc:
Binding member functions can be done similarly. A bound member function takes in a pointer or reference to an object as the first argument. For instance, given:
struct xyz
{
void foo(int) const;
};
xyz's foo member function can be bound as:
bind(&xyz::foo, obj, arg1) // obj is an xyz object
Why we need &xyz::foo, not just xyz::foo?
int f(int a, int b)
{
return a + b;
}
std::cout << bind(f, 1, 2)() << std::endl;
In this way, we don't use &.
The address-of operator (ie &
) is obligatory to get a pointer to member function. For non-member function it's optional because of function-to-pointer implicit conversion.
A pointer to function can be initialized with an address of a non-member function or a static member function. Because of the function-to-pointer implicit conversion, the address-of operator is optional:
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