In the following code:
#include <stdio.h>
#include <stdlib.h>
typedef struct{
int a;
int b;
int (*func1)();
int (*func2)();
}STR_X2;
void init(STR_X2 self , int _a , int _b){
self.a = _a;
self.b = _b;
printf("Init a:%d, b:%d \n",self.a,self.b);
}
int multiply(STR_X2 self){
printf("Multiply a:%d, b:%d, res:%d\n",self.a,self.b,self.a*self.b);
return self.a*self.b;
}
int main(void) {
static STR_X2 val2;
val2.func1 = init;
val2.func2 = multiply;
printf("set values of a and b using init() function\n");
val2.func1(val2,3,5);
printf("result:%d\n",val2.func2(val2));
printf("\nset values of a and b directly\n");
val2.a=3;
val2.b = 5;
printf("result:%d\n",val2.func2(val2));
return EXIT_SUCCESS;
}
the structure STR_X2
has two members as function pointers.
func1
is set as init()
and ses values of the Parameters a
and b
. func2
is set as multiply()
and multiplies the a
and b
By running the code, I have the following result:
set values of a and b using init() function
Init a:3, b:5
Multiply a:0, b:0, res:0
result:0
set values of a and b directly
Multiply a:3, b:5, res:15
result:15
which means initializing the parameters using func1()
does not work.
Could anybody help me to find what's wrong with this code?
Thanks
You're taking STR_X2
by value in init
and multiply
- this causes a copy. Take it by pointer instead to modify the static
instance you declared in main
.
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