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Unity, Google Play Console and OpenGLES versions

I have a very simple question. I am now uploading an app to Google Play for the first time. The app was made in Unity and it allows OpenGLES 2 and OpenGLES 3 however it runs much better with the latter. In my APK info that I can access via Google Play Console, it says:

OpenGL ES versions: 2.0+

I just wanted to make sure that 2.0+ means all OpenGLES versions including and greater than 2.0. That means 3.0, 3.1, 3.2 etc as well. Is that correct? I really wouldn't want to release the app without OpenGLES 3 by mistake.

According to developer.android.com :

The OpenGL ES 3.0 API provides additional features and better performance than the 2.0 API and is also backward compatible .

I. e. OpenGL ES 3 is a superset of OpenGL ES 2.

So you can set the requirement as OpenGL ES 2.0+ without a doubt.

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