Super noob question here. I have the code below from an as3 project below where frame numbers are randomized then clicking a sprite (next) will move to the next random frame. I am having trouble figuring out what else I need to do to convert it to javascript. Can anyone help me out or point me in the right direction? TIA!
var sortedNumbers:Array = [];
for(var i:int = 1; i < 21; i++)
{
sortedNumbers.push(i);
}
var unsortedNumbers:Array = sortedNumbers.slice();
while(sortedNumbers.join() == unsortedNumbers.join())
{
unsortedNumbers.sort(function (a:int, b:int):int { return Math.random() > .5 ? -1 : 1; });
}
this.start.addEventListener("click", f_nextRE.bind(this));
function f_nextRE() {
if(index == 20) {
gotoAndStop (22);
}
else {
gotoAndStop (unsortedNumbers [index] + 1);
index +=1;
}
}
So it took me a few days but I found my answer (a combination of several sources many on this site)... Posting it here to help others...
//create array
var shuffledFrames = [];
//fill array
for (var i = 1; i <= 35; i++) {
shuffledFrames.push(i);
}
//shuffle array
function shuffle(a) {
var j, x, i;
for (i = a.length - 1; i > 0; i--) {
j = Math.floor(Math.random() * (i + 1));
x = a[i];
a[i] = a[j];
a[j] = x;
}
}
//run shuffle function
shuffle(shuffledFrames);
//function to call next random frame then repeat when reaching the end.
function f_next()
{
if (shown == 1){
if (nextF == 35) {
nextF = 0;
}
else {
nextF += 1;
}
this.gotoAndStop (shuffledFrames [nextF]);
}
}
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