I am trying to design a multithreaded server. client1 send data to server and server forwards data to client2 for processing. client2 sends processed data to server and then server forwards it to client1.
Data from client1 is received by client2 through server while execution, but my server program after sending data to client2 terminates with error
[10054] An existing connection was forcibly closed by remote host.
client1.py
from socket import *
import thread
ip='127.1.1.2'
port=5554
s=socket(AF_INET, SOCK_STREAM)
s.connect((ip,port))
data=raw_input("Input lowercase :: ")
while data!="@close":
s.send(data)
data=raw_input("Input next word or type @close to exit: ")
s.close()
client2.py
from socket import *
import thread
ip='127.1.1.2'
port=5554
s=socket(AF_INET, SOCK_STREAM)
s.connect((ip,port))
m=s.recv(1024)
k=m.upper()
print "Uppercase of ",m," in System--> ",k
s.close()
server.py
from socket import *
import thread
ip='127.1.1.2'
port=5554
data=''
def multi_threading(c,a):
while True:
global data
print "Inside client 1 thread"
data= c.recv(1024)
if not data:
break
if "close"==data.rstrip():
break
c.close()
print a,"--terminates connection"
def multi_threading2(c,a):
while True:
print "Inside client 2 thread"
c.send(data)
if not data:
break
if "close"==data.rstrip():
break
c.close()
print a,"--terminates connection"
if __name__=='__main__':
s=socket(AF_INET, SOCK_STREAM)
s.setsockopt(SOL_SOCKET, SO_REUSEADDR,1)
s.bind((ip,port))
s.listen(4)
count=0
while True:
print "Server is listening on port number ",port
c,a=s.accept()
count=count+1
print "--------------------------------------------------"
print "Server connected to system having ip address --> ",a
if(count==1):
thread.start_new_thread(multi_threading,(c,a))
else:
thread.start_new_thread(multi_threading2,(c,a))
What i might be doing wrong?
I'm trying to help by changing your code as little as possible. It isn't how I would write it but should allow you to follow along. This is also not very idomatic Python. I just want you to see how to get the basic interaction going.
Some comments about my changes:
I wrote this in PyCharm CE. I recommend using an IDE (PyCharm is excellent) with breakpoints. You can step through all the processes bit by bit. Put breakpoints in the threads and step through the actions.
Result:
server.py
from socket import *
import thread
from threading import Lock
import time
ip = '127.0.0.1'
port = 5554
data = []
data_lock = Lock()
def multi_threading_recv(sock, a):
should_run = True
while should_run:
global data
print "Inside client 1 thread"
_data = sock.recv(1024)
if _data:
with data_lock:
for word in _data.split('\n'):
data.append(word)
if "@close" == word:
should_run = False
break
else:
break
sock.close()
print a, "--terminates connection"
def multi_threading_send(sock, a):
while True:
print "Inside client 2 thread"
with data_lock:
if len(data) == 0:
time.sleep(1) # Not ideal. Ideally block on a shared queue
continue
else:
_data = data.pop(0)
if _data == "@close":
break
sock.send(_data + '\n')
c.close()
print a, "--terminates connection"
if __name__ == '__main__':
s = socket(AF_INET, SOCK_STREAM)
s.setsockopt(SOL_SOCKET, SO_REUSEADDR,1)
s.bind((ip,port))
s.listen(4)
count = 0
while True:
print "Server is listening on port number ", port
c, a = s.accept()
print "--------------------------------------------------"
print "Server connected to system having ip address --> ", a
role = c.recv(4)
if role == 'PUSH':
thread.start_new_thread(multi_threading_recv, (c, a))
elif role == 'PULL':
thread.start_new_thread(multi_threading_send, (c,a))
else:
print('invalid role: ' + role)
c.close()
client1.py
from socket import *
ip = '127.0.0.1'
port = 5554
s = socket(AF_INET, SOCK_STREAM)
s.connect((ip,port))
s.send('PUSH')
while True:
data = raw_input("Input word or type @close to exit: ")
s.send(data + '\n')
if data == "@close":
break
s.close()
client2.py
from socket import *
ip = '127.0.0.1'
port = 5554
s = socket(AF_INET, SOCK_STREAM)
s.connect((ip, port))
s.send('PULL')
while True:
data = s.recv(1024)
if data:
words = data.split('\n')
for w in words:
print(w)
else:
break
s.close()
Output:
client1
Input word or type @close to exit: hello
Input word or type @close to exit: world
Input word or type @close to exit: @close
client2:
hello
world
server:
Server is listening on port number 5554
--------------------------------------------------
Server connected to system having ip address --> ('127.0.0.1', 62605)
Server is listening on port number 5554
Inside client 1 thread
('127.0.0.1', 62605) --terminates connection
--------------------------------------------------
Server connected to system having ip address --> ('127.0.0.1', 62614)
Server is listening on port number 5554
Inside client 2 thread
Inside client 2 thread
Inside client 2 thread
('127.0.0.1', 62614) --terminates connection
There is one final comment that the server will go around the loop again and keep on accepting clients. The code doesn't cope with this and I leave it as an exercise for you. You can multiplex multiple senders and receivers if you add a channel number to the PUSH and PULL initiation of the protocol (eg PUSH3, PULL3). This will then allow you to store the incoming data in a dictionary keyed by this integer and then send it out to the correct client.
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