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Why the spotlight is turned off no light is coming out?

I have in the scene in the Hierarchy Directional Light added automatic when creating new project. And then I added also a spotlight .

I didn't change or disabled the spotlight just added it to the hierarchy: GameObject > Light > Spotlight

But even if the scene is dark or not the spotlight is like turned off.

点

Then I went in the editor to the menu to: Window > Lighting > Settings Not sure 100% what I did but I changed the Skybox Material to FrameDebuggerRenderTargetDisplay .

Then I changed the Albedo Boost by one value and it made it all dark black. In the end I got this dark/black scene and still the spotlight is turned off.

My main goal is to make everything black/dark and use the spotlight to light on specific place/area. But not sure if making this scene dark is the right way and not sure why the spotlight is not showing light at all.

I have on the scene some spheres and a character I want to spotlight on them.

There are can be different issues.

Intensity is not high.

  1. Your player quality settings are not set to fantastic, check it change it(see below image 在此处输入图片说明
  2. Your light button may not active in scene (See below image). At the top of the scene view is a button that toggles scene lighting , activate it and you should get the correct lighting.

在此处输入图片说明

  1. or your light culling mask set to nothing

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