I have in the scene in the Hierarchy Directional Light
added automatic when creating new project. And then I added also a spotlight
.
I didn't change or disabled the spotlight just added it to the hierarchy: GameObject > Light > Spotlight
But even if the scene is dark or not the spotlight is like turned off.
Then I went in the editor to the menu to: Window > Lighting > Settings
Not sure 100% what I did but I changed the Skybox Material
to FrameDebuggerRenderTargetDisplay
.
Then I changed the Albedo Boost
by one value and it made it all dark black. In the end I got this dark/black scene and still the spotlight is turned off.
My main goal is to make everything black/dark and use the spotlight to light on specific place/area. But not sure if making this scene dark is the right way and not sure why the spotlight
is not showing light at all.
I have on the scene some spheres and a character I want to spotlight
on them.
There are can be different issues.
Intensity is not high.
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