import pygame
pygame.init()
x = height,width = (800,600)
Display = pygame.display.set_mode(x)
pygame.display.set_caption("Blocky")
red = (157, 139, 215)
black = (0,0,0)
Display.fill(red)
pygame.draw.rect(Display,black,(120,450,600,50))
#It updates every frame
pygame.display.update()
excape = False
while not excape:
for dork in pygame.event.get():
print(dork)
if pygame.event == pygame.QUIT:
pygame.quit()
quit()
Here the print(dork) is working but when i click the exit button of the window it doesn't quit at all.. So how do i both print events and quit the application in 1 while loop?
First of all, you should update the screen in the while not excape loop. Secondly, set the excape to True
if pygame.event is equal to pygame.QUIT
. So your code will look like this:
import pygame, sys
pygame.init()
x = height,width = (800,600)
Display = pygame.display.set_mode(x)
pygame.display.set_caption("Blocky")
red = (157, 139, 215)
black = (0,0,0)
Display.fill(red)
pygame.draw.rect(Display,black,(120,450,600,50))
#It updates every frame
excape = False
while not excape:
for event in pygame.event.get():
print(event)
if event.type == pygame.QUIT:
excape = True
pygame.quit()
sys.exit()
pygame.display.update()
You need to cycle through EVERY pygame event and check if the event is a quit.
while not excape:
for event in pygame.event.get():
print(event)
if event.type == pygame.QUIT:
pygame.quit()
excape = True
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