Hey all I have the following code below that I am using in order to save each calendar event to a Dictionary.
Dictionary<int, GoogleCalEvents> GEvents;
public class GoogleCalEvents
{
public string timeFrom { get; set; }
public string timeTo { get; set; }
public TimeSpan duration { get; set; }
public string summary { get; set; }
public string description { get; set; }
public string status { get; set; }
public string organizer { get; set; }
public EventAttendee attendees { get; set; }
public int ID { get; set; }
}
public Dictionary<int, GoogleCalEvents> getCalEvents()
{
foreach (var eventItem in events.Items)
{
GEvents = new Dictionary<int, GoogleCalEvents>()
{
{
loopID,
new GoogleCalEvents {
timeFrom = from,
timeTo = to,
duration = duration,
summary = summary,
description = description,
status = status,
organizer = organizer,
attendees = attendees,
ID = loopID
}
}
};
loopID++;
}
return GEvents;
}
And calling that class:
calendarAPI myClass = new calendarAPI();
Dictionary<int, GoogleCalEvents> blah = myClass.getCalEvents();
As its doing the foreach I can see it placing a 0 for the first go-around and then 1 for the second . However, during the loop it only has 1 value for GEvents each go-around. Once it returns GEvents it only has the last inserted item in the dictionary?
How am I setting this up incorrectly?
You are recreating the dictionary in the loop. You should do it once only
public Dictionary<int, GoogleCalEvents> getCalEvents()
{
var loopID=0;
var GEvents = new Dictionary<int, GoogleCalEvents>();
foreach (var eventItem in events.Items)
{
GEvents.Add(loopID, new GoogleCalEvents
{
timeFrom = from,
timeTo = to,
duration = duration,
summary = summary,
description = description,
status = status,
organizer = organizer,
attendees = attendees,
ID = loopID
});
}
loopID++;
return GEvents;
}
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