In this example code I give a nice square in the form I want. canvas.drawRect (100, 300, 600, 800, paint); values work. But what I want is to call these values from the Activity class. So I want to send these values to the Draw class in the activity class. How can I do that ? For example, I want to send an activity class as drawRect (100,100,100,100, Color.BLUE). I do not want to write these values in the Draw class.
Draw.java
public class Draw extends View {
Paint paint;
Path path;
public Draw(Context context) {
super(context);
init();
}
public Draw(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public Draw(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
public void init(){
paint = new Paint();
paint.setColor(Color.BLACK);
paint.setStrokeWidth(10);
paint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
canvas.drawRect(100, 300, 600, 800, paint);
}
}
Activity.java
constraintLayout=findViewById(R.id.constraint);
Draw draw = new Draw(this);
constraintLayout.addView(draw);
您可以为边界创建局部变量,并在将该视图添加到视图组之前使用 setter 或 init 函数设置它们。(在您的情况下, constraintLayout.addView(draw)
You need to make method and pass value from activity to draw class:-
Draw draw = new Draw(this,100, 300, 600, 800);
constraintLayout.addView(draw);
Draw class
public class Draw extends View {
Paint paint;
Path path;
float left;
float top;
float right;
float bottom;
public Draw(Context context,float left, float top, float right, float bottom) {
super(context);
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
init();
}
public Draw(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public Draw(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
public void init(){
paint = new Paint();
paint.setColor(Color.BLACK);
paint.setStrokeWidth(10);
paint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
canvas.drawRect(left, top, right, bottom, paint);
}
}
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