For example, I have a struct that I take from the outside. I do not know the struct in fields and field values. I want to copy and use the same struct. With reflection I find the fields and types in it. But how do I create this struct in the runtime ?
Edit : I just want to create a struct in the same name as the runtime. Imagine I do not know my person type. I just want to create the same struct by reflection with interface. I only know one interface. Person struct I just created it for instance. When a person creates a struct and sends it out, I will create it. instead of person, customer, student etc. You can send. consider the following code as a 3rd party library.
package main
import(
"fmt"
"reflect"
)
type Person struct {
Id int
Name string
Surname string
}
func main(){
person := NewSomething()
newPerson := typeReflection(person)
ChangePerson(newPerson)
fmt.Println("Success")
}
func typeReflection(_person interface{}){
val := reflect.ValueOf(_person)
//How to create same struct
}
The github.com/mitchellh/copystructure
library handles this operation, which is known as a deep copy . After performing a deep copy, the original and the copy contain the same data but modifications to either one do not affect the other.
package main
import (
"fmt"
"github.com/mitchellh/copystructure"
)
type Person struct {
Id int
Name string
Surname string
}
func main() {
original := Person{Id: 0, Name: "n", Surname: "s"}
copy := deepCopy(original)
// Change fields of the original Person.
original.Id = 9
fmt.Printf("original: %#v\n", original)
// The copy of the Person has not change, still has Id:0.
fmt.Printf("copy: %#v\n", copy)
}
func deepCopy(original interface{}) interface{} {
copy, err := copystructure.Copy(original)
if err != nil {
panic(err)
}
return copy
}
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