#include <iostream>
template <int N>
class X {
public:
using I = int;
void f(I i) {
std::cout << "i: " << i << std::endl;
}
};
template <int N>
void fppm(void (X<N>::*p)(typename X<N>::I)) {
p(0);
}
int main() {
fppm(&X<33>::f);
return 0;
}
I just don't understand the compile error message of the code.
error: called object type 'void (X<33>::*)(typename X<33>::I)' is not a function or function pointer
p(0);
I think p is a function which returns void and takes int
as its argument. But apparently, it's not. Could somebody give me clue?
Since p
is a pointer to a nonstatic member function, you need an instance to call it with. Thus, first instantiate an object of X<33>
in main:
int main() {
X<33> x;
fppm(x, &X<33>::f); // <-- Signature changed below to accept an instance
Then in your function, change the code to accept an instance of X<N>
and call the member function for it:
template <int N>
void fppm(X<N> instance, void (X<N>::*p)(typename X<N>::I)) {
(instance.*p)(0);
}
The syntax may look ugly but the low precedence of the pointer to member operator requires the need for the parentheses.
As denoted in the comments already, p
is a pointer to member function, but you call it like a static function ( p(0);
). You need a concrete object to call p
on:
X<N> x;
(x.*p)(0);
// or:
X<N>* xx = new X<N>();
(xx->*p)(0);
delete xx;
Be aware that the .*
/ ->*
operators have lower precedence than the function call operator, thus you need the parentheses.
Side note: Above is for better illustration, modern C++ might use auto
keyword and smart pointers instead, which could look like this:
auto x = std::make_unique<X<N>>();
(x.get()->*p)(0);
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