I am trying to set a Nokia LCD screen to turn all pixels off, all pixels on, inverse mode on and normal mode on, depending on which button the user pushes. I have all the code complete apart for setting the mode of the LCD screen. This is because they are displayed as enumerated type structs and I am not familiar with either concepts. The struct is:
typedef enum lcd_display_mode_t {
lcd_display_all_off = 0b000,
lcd_display_all_on = 0b001,
lcd_display_normal = 0b100,
lcd_display_inverse = 0b101,
} lcd_display_mode_t;
My best guess is that, being a enumerate type, I would simply have to type:
if SWITCH X IS ON{
lcd_display_mode_t = 0;
}
Which would set the display mode to lcd_display_all_off. Is this the correct use of structs in this context? If not, what would I type to set the display modes?
An enum is not a struct. Using enums for storing binary data is a bad idea. One gets all kinds of weird side effects such as the type used being a signed int - which in turn is entirely unsuitable for the kind of hardware-related programming it will be used for. In addition, binary literals are not even standard C.
Note that the typedef makes lcd_display_mode_t
a type, not a variable. Whoever wrote the code was a bit confused, it would be sufficient to just write typedef enum { ... } lcd_display_mode_t;
.
They intended you to use the code like this:
lcd_display_mode_t mode;
...
mode = lcd_display_all_off;
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