I'm trying to dynamically draw lines by using the package SkiaSharp.
I've defined the control in my xaml like this:
<skia:SKCanvasView x:Name="CanvasView" PaintSurface="OnCanvasViewPaintSurface" />
This is my code behind class:
private SkiaSharp.SKCanvas canvas;
private SkiaSharp.SKSurface surface;
void OnCanvasViewPaintSurface(object sender, SkiaSharp.Views.Forms.SKPaintSurfaceEventArgs args)
{
SkiaSharp.SKImageInfo info = args.Info;
surface = args.Surface;
canvas = surface.Canvas;
canvas.Clear();
SkiaSharp.SKPaint thinLinePaint = new SkiaSharp.SKPaint
{
Style = SkiaSharp.SKPaintStyle.Stroke,
Color = SkiaSharp.SKColors.Blue,
StrokeWidth = 6
};
canvas.DrawLine(0, 0, 50, 50, thinLinePaint);
}
The part above works fine, and a blue line will be drawn when loading the view at startup. But what I want to do is to dynamically draw new lines and remove the old ones.
public void DrawNewLine()
{
canvas.Clear();
SkiaSharp.SKPaint thickLinePaint = new SkiaSharp.SKPaint
{
Style = SkiaSharp.SKPaintStyle.Stroke,
Color = SkiaSharp.SKColors.Red,
StrokeWidth = 16
};
canvas.DrawLine(0, 0, 50, 50, thickLinePaint);
}
I am using the canvas field that was declared before, but it's not working. Application will crash at runtime when using the canvas object.
What am I doing wrong?
您需要使用SKCanvasView.InvalidateSurface()方法在内部调用OnCanvasViewPaintSurface()。
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