i am trying to load assets on javascript using phaser3 engine but on chrome consol it says 'failed to load image' here is my HTML & Javascript code look where i made mistake:
<!DOCTYPE html>
<html lang="en" dir="ltr">
<head>
<meta charset="utf-8">
<title>PhaserGame</title>
<script = "text/javascript" src = "phaser.js"></script>
</head>
<body>
<script src="script.js"></script>
</body>
</html>
JAVASCRIPT:
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
physics: {
default: 'arcade',
arcade: {
gravity: {y: 500},
debug: false
}
},
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
function preload() {
this.load.image('sky','assets/sky.png');
}
function create() {
this.add.image(400, 300, 'sky');
}
function update() {
}
I think there is some problem with your image location the same code worked for me, with only changing the image URL
在项目中创建文件夹“public”并将图像放在这里
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