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Cannot run Maven shaded jar with JavaFX 11 on Windows

At first I got the missing JavaFX runtime components error, which led me to this thread . After applying the solution in that thread, ie create a different Main class that doesn't extend Application, I got a new error message, below is the full stack trace with -Dprism.verbose=true:

Prism pipeline init order: d3d sw
Using Double Precision Marlin Rasterizer
Using dirty region optimizations
Not using texture mask for primitives
Not forcing power of 2 sizes for textures
Using hardware CLAMP_TO_ZERO mode
Opting in for HiDPI pixel scaling
Prism pipeline name = com.sun.prism.d3d.D3DPipeline
GraphicsPipeline.createPipeline failed for com.sun.prism.d3d.D3DPipeline
java.lang.ClassNotFoundException: com.sun.prism.d3d.D3DPipeline
        at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:583)
        at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
        at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521)
        at java.base/java.lang.Class.forName0(Native Method)
        at java.base/java.lang.Class.forName(Class.java:315)
        at com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
        at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
        at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
        at java.base/java.lang.Thread.run(Thread.java:834)
*** Fallback to Prism SW pipeline
Prism pipeline name = com.sun.prism.sw.SWPipeline
GraphicsPipeline.createPipeline failed for com.sun.prism.sw.SWPipeline
java.lang.ClassNotFoundException: com.sun.prism.sw.SWPipeline
        at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:583)
        at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
        at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521)
        at java.base/java.lang.Class.forName0(Native Method)
        at java.base/java.lang.Class.forName(Class.java:315)
        at com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
        at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
        at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
        at java.base/java.lang.Thread.run(Thread.java:834)
Graphics Device initialization failed for :  d3d, sw
Error initializing QuantumRenderer: no suitable pipeline found
java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
        at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
        at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:222)
        at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:260)
        at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267)
        at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158)
        at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:658)
        at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:678)
        at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$2(LauncherImpl.java:195)
        at java.base/java.lang.Thread.run(Thread.java:834)
Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
        at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
        at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
        ... 1 more
Exception in thread "main" java.lang.RuntimeException: No toolkit found
        at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:272)
        at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267)
        at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158)
        at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:658)
        at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:678)
        at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$2(LauncherImpl.java:195)
        at java.base/java.lang.Thread.run(Thread.java:834)

I've tried different JDK 11 builds but they all provided the same error message

I managed to solve my problem. The cause is that I have

<minimizeJar>true</minimizeJar>

in Maven Shade plugin, which automatically removes javafx-graphics from the jar. I solved it by adding an explicit filter to include all openjfx dependencies, ie adding

<filter>
    <artifact>org.openjfx</artifact>
    <includes>
           <include>**</include>
    </includes>
</filter>

to the configuration of the plugin

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