I have the following class structure
public class MainClass
{
public string MyStringValue {get;set;}
public SecondClass MyClassValue {get;set;}
}
public class SecondClass
{
public string Value {get;set;}
}
I set the following values:
SecondClass secondClass = new SecondClass
{
Value = "Test"
}
MainClass mainClass = new MainClass
{
MyStringValue = "String Value",
MyClassValue = secondClass
}
When I serialize the class "mainClass" I get the following Json (which is absolutely clear for me):
{
"MyStringValue":"String Value",
"MyClassValue":
{
"Value":"Test"
}
}
There are cases where I want to have to serialized to the following instead:
{
"MyStringValue":"String Value",
"MyClassValue": "Test"
}
The field name of the sub-class is always "Value", how can this be done? (And I also need to have a deserializen for the same structure)
One way to achieve this is by using a Custom JsonConverter with the JsonConverterAttribute . For example, you could create a custom converter for your class:
public class SecondClassConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return objectType == typeof(SecondClass);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
try
{
if (reader.TokenType == JsonToken.String)
{
return new SecondClass
{
Value = reader.Value.ToString()
};
}
}
catch (Exception ex)
{
throw new JsonSerializationException($"Error converting value {reader.Value} to type '{objectType}'.", ex);
}
throw new JsonSerializationException($"Unexpected token {reader.TokenType} when parsing {nameof(SecondClass)}.");
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
if (value == null)
{
writer.WriteNull();
return;
}
var secondClass = (SecondClass)value;
writer.WriteValue(secondClass.Value);
}
}
And then you would use the JsonConverterAttribute
with that converter:
public class MainClass
{
public string MyStringValue { get; set; }
[JsonConverter(typeof(SecondClassConverter))]
public SecondClass MyClassValue { get; set; }
}
public class SecondClass
{
public string Value { get; set; }
}
This would then allow all serializations of MainClass
to use the WriteJson
method of SecondClassConverter
:
static void Main(string[] args)
{
SecondClass secondClass = new SecondClass
{
Value = "Test"
};
MainClass mainClass = new MainClass
{
MyStringValue = "String Value",
MyClassValue = secondClass
};
var json = JsonConvert.SerializeObject(mainClass);
Console.WriteLine(json);
Console.ReadLine();
}
Providing your desired JSON result:
And deserialization would also work, utilizing the ReadJson
method of SecondClassConverter
:
static void Main(string[] args)
{
var json = "{ \"MyStringValue\":\"String Value\", \"MyClassValue\": \"Test\" }";
var decodedJson = JsonConvert.DeserializeObject<MainClass>(json);
Console.WriteLine($"decodedJson.MyStringValue: {decodedJson.MyStringValue}");
Console.WriteLine($"decodedJson.MyClassValue.Value: {decodedJson.MyClassValue.Value}");
Console.ReadLine();
}
Providing output as:
the upper json is not same with latter. Main class cannot be serialized as {"MyStringValue":"String Value","MyClassValue": "Test"}
without conversion.
var resultObjet = new {
MyStringValue = mainClass.MyStringValue,
MyClassValue = mainClass.SecondClass.MyClassValue
}
then you can serialize it.
In order to so this you need a new class for deserialization. However for serialization you can just create an anonymous type on the fly, like so:
void Main()
{
// import Newtonsoft.JsonConvert
SecondClass secondClass = new SecondClass
{
Value = "Test"
};
MainClass mainClass = new MainClass
{
MyStringValue = "String Value",
MyClassValue = secondClass
};
// The JSON as you expect
var origJson = JsonConvert.SerializeObject(mainClass);
Console.WriteLine(origJson);
// The JSON Deserialized and the second class value outputted
Console.WriteLine(JsonConvert.DeserializeObject<MainClass>(origJson).MyClassValue.Value);
// The modified JSON as you wanted it
var modJson = JsonConvert.SerializeObject(new { mainClass.MyStringValue, MyClassValue = mainClass.MyClassValue.Value });
Console.WriteLine(modJson);
// The modified JSON deserialized
var deserialized = JsonConvert.DeserializeObject<ModMainClass>(modJson);
Console.WriteLine(deserialized.MyStringValue);
}
public class ModMainClass
{
public string MyStringValue { get; set; }
public string MyClassValue { get; set; }
}
public class MainClass
{
public string MyStringValue {get;set;}
public SecondClass MyClassValue {get;set;}
}
public class SecondClass
{
public string Value { get; set; }
}
You have two choices one is what @Simonare mentioned
or change the structor of your class MainClass
to
public class MainClass<T>
{
public string MyStringValue { get; set; }
public T MyClassValue { get; set; }
}
public class SecondClass
{
public string Value { get; set; }
}
and now you can simply choose what to use as MyClassValue
var c = new MainClass<string>();
Or
var c = new MainClass<SecondClass>();
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