I'm designing an Array class and wanting to have a number of optional components in a specific order for convenience. Here's my desired header setup:
class Allocator {};
Allocator DefaultAlloc;
class ArrayIterator {};
template<typename Key, typename Value, typename Iterator, Allocator& alloc = DefaultAlloc>
class Array {};
template<typename Key, typename Value, Allocator& alloc = DefaultAlloc>
class Array : public Array<Key, Value, ArrayIterator, alloc> {};
template<typename Value, Allocator& alloc = DefaultAlloc>
class Array : public Array<std::size_t, Valve, alloc> {};
This code won't work, but is there a way to have the same output syntax for class creation? I can't use a parameter pack of types since my last template arg is a non-typename. Is there any way to achieve this with templates or will I have to use unique names for each specialisation?
#include <iostream>
class Allocator {};
Allocator DefaultAlloc;
class ArrayIterator {};
template<
typename Value,
typename Key = std::size_t,
typename Iterator = ArrayIterator,
Allocator& alloc = DefaultAlloc>
class Array {};
class ArrayIterator2 {};
Array<int> v;
Array<long, int> v2;
Array<long, int, ArrayIterator2> v3;
Just like non-typename parameters, there is no reason typename parameters cannot have default values.
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