I want to update the counter when the application is thrown into the background and reopened.
First, I added two observers in viewWillAppear like this
NotificationCenter.default.addObserver(self, selector: #selector(pauseApp1), name: UIApplication.didEnterBackgroundNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(startApp1), name: UIApplication.didBecomeActiveNotification, object: nil)
but the countdown timer immediately counts as -1, -2 when the application is first opened. Besides that, I can't update the label the way I want.
@IBOutlet weak var timeDurationLabel: UILabel!
var timer = Timer()
var audioPlayer = AVAudioPlayer()
var remainder: Int = 0
var timeDuration: Int = 0
var countdownInterval: TimeInterval = 0.0
var currentBackgroundDate = Date()
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(pauseApp1), name: UIApplication.didEnterBackgroundNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(startApp1), name: UIApplication.didBecomeActiveNotification, object: nil)
}
@objc func pauseApp1() {
timer.invalidate()
currentBackgroundDate = Date()
}
@objc func startApp1() {
let difference = self.currentBackgroundDate.timeIntervalSince(Date())
timeDuration = timeDuration + Int(difference)
self.timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(updateCountdown), userInfo: nil, repeats: true)
}
@IBAction func startButtonTapped(_ sender: UIButton) {
self.timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(updateCountdown), userInfo: nil, repeats: true)
self.timeDuration = Int(self.countdownInterval) - (self.remainder % 60)
self.startButton.initActionBtn(colorType: .gray, title: "START")
self.coundownPickerButton.isEnabled = false
self.circularProgress.animate(fromAngle: 0, toAngle: 360, duration: TimeInterval(timeDuration)) {
completed in
if completed {
print("animation stopped, completed")
}
else {
print("animation stopped, was interrupted")
}
}
}
@objc func updateCountdown() {
self.timeDuration -= 1
self.timeDurationLabel.text = timeFormatted(timeDuration)
if timeDuration == 0 {
timer.invalidate()
self.audioPlayer.play()
self.startButton.initActionBtn(colorType: .green, title: "START")
}
}
When you say:
let difference = self.currentBackgroundDate.timeIntervalSince(Date())
This is going to produce a negative value, since you're asking for the time interval from now to when you set the current background date. If you want a positive number you should use:
let difference = Date().timeIntervalSince(self.currentBackgroundDate)
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