I will try to summarize my problem as best as i can but i am very new to using this program.
I want to reference to a gamemanager in unity so that i can use certain values that i created in a different script. The full error is this:
Assets\\FightingIdle.cs(8,12): error CS0246: The type or namespace name 'GameManager' could not be found (are you missing a using directive or an assembly reference?)
This is my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FightingIdle : MonoBehaviour
{
public GameManager GM;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void VechtKnop()
{
GM.FightPoints += GM.FightDamage;
}
}
The problem occurs here: 'public GameManager GM;'
For some reason unity can't find the type/namespace. Anyone that can help me fix this?
GameManger.cs
namespace <anything>
<anything>
using <anything>
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.