I have an issue with setState() in Flutter. I just write a simple program that have a container and a button , the color of container is global variable mycolor and i change it in on_pressed function of button with setState but its doesn't change.
import 'package:flutter/material.dart';
void main() => runApp(MaterialApp(home: _Home(),));
Color bgColor = Colors.red;
class _Home extends StatefulWidget {
@override
__HomeState createState() => __HomeState();
}
class __HomeState extends State<_Home> {
@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
//First Widget
Container(
width: 200,
height: 200,
color: bgColor,
),
//Second Widget
SecondWidget()
],
);
}
}
class SecondWidget extends StatefulWidget {
@override
_SecondWidgetState createState() => _SecondWidgetState();
}
class _SecondWidgetState extends State<SecondWidget> {
@override
Widget build(BuildContext context) {
return RaisedButton(
child: Text("Change color"),
onPressed: (){
setState(() {
bgColor = Colors.green;
});
},
);
}
}
You are calling setState
in _SecondWidgetState
not in __HomeState
, so only SecondWidget
redraws and it does not depend on bgColor
.
What you can do here: the easiest option would be to pass a callback function from __HomeState
to SecondWidget
, which will call setState
inside __HomeState
.
Example code:
class __HomeState extends State<_Home> {
@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
//First Widget
Container(
width: 200,
height: 200,
color: bgColor,
),
//Second Widget
SecondWidget(callSetState);
],
);
}
void callSetState() {
setState((){}); // it can be called without parameters. It will redraw based on changes done in _SecondWidgetState
}
}
class SecondWidget extends StatefulWidget {
final Function onClick;
SecondWidget(this.onClick);
@override
_SecondWidgetState createState() => _SecondWidgetState();
}
class _SecondWidgetState extends State<SecondWidget> {
@override
Widget build(BuildContext context) {
return RaisedButton(
child: Text("Change color"),
onPressed: (){
bgColor = Colors.green;
widget.onClick();
},
);
}
}
This is simple solution for two widgets, but you will have problems if you will try to manage state on larger scale. I recommend you to read articles about state management in flutter. This one can be a good start.
You need to pass that variable to your sibling widget SecondWidget()
.
First you declare it on your SecondWidget
like this:
class SecondWidget extends StatefulWidget {
Color backgroundColor;
SecondWidget({Key key, @required this.backgroundColor}) : super(key: key);
@override
_SecondWidgetState createState() => _SecondWidgetState();
}
You need to pass that color from _HomeState
to SecondWidget
, you do it like this:
class __HomeState extends State<_Home> {
@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
//First Widget
Container(
width: 200,
height: 200,
color: bgColor,
),
//Second Widget
SecondWidget(backgroundColor: bgColor) // Here you pass that color
],
);
}
}
Then on your SecondWidgetState
, you can update your other widget color using setState()
, like this:
setState(() {
widget.backgroundColor = Colors.blue;
});
Hope this helps fix your issue.
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