I am trying to make a "hack" for a really old game. My dll injector does not resolve dll import and everything work just fine except D3DCompile
function that is causing access violation. After long debugging session I figured out that it is causing this error because my code is referencing to d3dcompiler_47.dll
but game has only d3dcompiler_43.dll
in it. My question is where can I get corresponding libraries that will (after including to project) use d3dcompiler_43.dll
?
Only thing that I have found was a dll D3DCompiler_43.dll
which was inside Jun2010_D3DCompiler_43_x64.cab
.
Where can I find the header files and lib files for this d3d compiler version?
EDIT: Found all files in Unreal Engine source code.
D3DCompiler is normally part of the windows SDK, which can be found at here . Note that if your game is old enough you may need to download an older version of the SDK (if it uses Direct3D 9 or earlier for example) but I can't tell you exactly how far back you would need to go.
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