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Unity HttpWebRequest response shows as HTML instead of XML

I'm trying to make a POST request from Unity using HttpWebRequest WebRequest, I get only HTML code while in Postman I get the right results.

I have tried using HttpWebRequest with StreamWriter, I tried doing it in normal way and async.

The function I use

    public void GetResults()
    {
        byte[] bytes;
        bytes = Encoding.ASCII.GetBytes("<?xml version=\"1.0\" encoding=\"UTF - 8\"?><blabla>asdasd</blabla> ");
        string str = "[MY_API]";
        HttpWebRequest req = (HttpWebRequest)WebRequest.Create(str);
        req.Method = "POST";
        req.ContentType = "text/xml";
        string strRequest = Encoding.ASCII.GetString(bytes);
        req.ContentLength = strRequest.Length;
        StreamWriter streamOut = new StreamWriter(req.GetRequestStream(), System.Text.Encoding.ASCII);
        streamOut.Write(strRequest);
        streamOut.Close();
        StreamReader streamIn = new StreamReader(req.GetResponse().GetResponseStream());
        string strResponse = streamIn.ReadToEnd();
        print(strResponse);
        streamIn.Close();

    }

The expected print is XML code with some data, but actual print is

<html>
<body>
<h1>
200
</h1>
</body>
</html>

you need to specify the accept type:

req.Accept="application/xml" //or */*

I have used Unity3dAzure opensource awesome package, RESTClient It solved all my problems. Very easy use.

https://github.com/Unity3dAzure/RESTClient

Note: It looks like for XML what I'm doing is not enough, this package handles XMl and JSON in a good way.

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