{
"players": [
{
"wins": 8,
"losses": 1,
"score": 264.5,
"pro": false,
"name": "albert"
},
{
"wins": 7,
"losses": 1,
"score": 214.5,
"pro": false,
"name": "mike"
}
I want to parse it and I have tried as below:
Dictionary<string,object> data=MiniJSON.Json.Deserialize(json) as Dictionary<string,object>;
List<object> list=(List<object>)(data["Person"]);
//data["players"] as List<object>
foreach(var item in data)
{
// data as Dictionary<string,object>
Dictionary<string,object> dict=(Dictionary<string,object>)(data);
}
I Tried But I don't know whether It is coorect or not and I Have not able to proceed further please spare a minute to help me
1) Your Json is not valid: you can use this site to validate json. You should add ']' and '}'. So you json should look like:
{
"players":
[
{
"wins": 8,
"losses": 1,
"score": 264.5,
"pro": false,
"name": "albert"
},
{
"wins": 7,
"losses": 1,
"score": 214.5,
"pro": false,
"name": "mike"
}
]
}
2) You can use Unity JsonUtility. Create class Player
[Serializable]
public class Player
{
int wins;
int losses;
int score;
bool pro;
string name;
}
Then create player container
public class PlayerContainer
{
List<Player> players = new List<Player>();
}
Now you can use JsonUtility to serialize/deserialize your data
public class PlayersController
{
private void Start()
{
string json = "your json";
var players = JsonUtility.FromJson<PlayerContainer>(json);
}
}
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