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Compare binary files in C#

I want to compare two binary files. One of them is already stored on the server with a pre-calculated CRC32 in the database from when I stored it originally.

I know that if the CRC is different, then the files are definitely different. However, if the CRC is the same, I don't know that the files are. So, I'm looking for a nice efficient way of comparing the two streams: one from the posted file and one from the file system.

I'm not an expert on streams, but I'm well aware that I could easily shoot myself in the foot here as far as memory usage is concerned.

static bool FileEquals(string fileName1, string fileName2)
{
    // Check the file size and CRC equality here.. if they are equal...    
    using (var file1 = new FileStream(fileName1, FileMode.Open))
        using (var file2 = new FileStream(fileName2, FileMode.Open))
            return FileStreamEquals(file1, file2);
}

static bool FileStreamEquals(Stream stream1, Stream stream2)
{
    const int bufferSize = 2048;
    byte[] buffer1 = new byte[bufferSize]; //buffer size
    byte[] buffer2 = new byte[bufferSize];
    while (true) {
        int count1 = stream1.Read(buffer1, 0, bufferSize);
        int count2 = stream2.Read(buffer2, 0, bufferSize);

        if (count1 != count2)
            return false;

        if (count1 == 0)
            return true;

        // You might replace the following with an efficient "memcmp"
        if (!buffer1.Take(count1).SequenceEqual(buffer2.Take(count2)))
            return false;
    }
}

I sped up the "memcmp" by using a Int64 compare in a loop over the read stream chunks. This reduced time to about 1/4.

    private static bool StreamsContentsAreEqual(Stream stream1, Stream stream2)
    {
        const int bufferSize = 2048 * 2;
        var buffer1 = new byte[bufferSize];
        var buffer2 = new byte[bufferSize];

        while (true)
        {
            int count1 = stream1.Read(buffer1, 0, bufferSize);
            int count2 = stream2.Read(buffer2, 0, bufferSize);

            if (count1 != count2)
            {
                return false;
            }

            if (count1 == 0)
            {
                return true;
            }

            int iterations = (int)Math.Ceiling((double)count1 / sizeof(Int64));
            for (int i = 0; i < iterations; i++)
            {
                if (BitConverter.ToInt64(buffer1, i * sizeof(Int64)) != BitConverter.ToInt64(buffer2, i * sizeof(Int64)))
                {
                    return false;
                }
            }
        }
    }

This is how I would do it if you didn't want to rely on crc:

    /// <summary>
    /// Binary comparison of two files
    /// </summary>
    /// <param name="fileName1">the file to compare</param>
    /// <param name="fileName2">the other file to compare</param>
    /// <returns>a value indicateing weather the file are identical</returns>
    public static bool CompareFiles(string fileName1, string fileName2)
    {
        FileInfo info1 = new FileInfo(fileName1);
        FileInfo info2 = new FileInfo(fileName2);
        bool same = info1.Length == info2.Length;
        if (same)
        {
            using (FileStream fs1 = info1.OpenRead())
            using (FileStream fs2 = info2.OpenRead())
            using (BufferedStream bs1 = new BufferedStream(fs1))
            using (BufferedStream bs2 = new BufferedStream(fs2))
            {
                for (long i = 0; i < info1.Length; i++)
                {
                    if (bs1.ReadByte() != bs2.ReadByte())
                    {
                        same = false;
                        break;
                    }
                }
            }
        }

        return same;
    }

The accepted answer had an error that was pointed out, but never corrected: stream read calls are not guaranteed to return all bytes requested.

BinaryReader ReadBytes calls are guaranteed to return as many bytes as requested unless the end of the stream is reached first.

The following code takes advantage of BinaryReader to do the comparison:

    static private bool FileEquals(string file1, string file2)
    {
        using (FileStream s1 = new FileStream(file1, FileMode.Open, FileAccess.Read, FileShare.Read))
        using (FileStream s2 = new FileStream(file2, FileMode.Open, FileAccess.Read, FileShare.Read))
        using (BinaryReader b1 = new BinaryReader(s1))
        using (BinaryReader b2 = new BinaryReader(s2))
        {
            while (true)
            {
                byte[] data1 = b1.ReadBytes(64 * 1024);
                byte[] data2 = b2.ReadBytes(64 * 1024);
                if (data1.Length != data2.Length)
                    return false;
                if (data1.Length == 0)
                    return true;
                if (!data1.SequenceEqual(data2))
                    return false;
            }
        }
    }

如果您将该 crc 更改为 sha1 签名,则它不同但具有相同签名的可能性很小

You can check the length and dates of the two files even before checking the CRC to possibly avoid the CRC check.

But if you have to compare the entire file contents, one neat trick I've seen is reading the bytes in strides equal to the bitness of the CPU. For example, on a 32 bit PC, read 4 bytes at a time and compare them as int32's. On a 64 bit PC you can read 8 bytes at a time. This is roughly 4 or 8 times as fast as doing it byte by byte. You also would probably wanna use an unsafe code block so that you could use pointers instead of doing a bunch of bit shifting and OR'ing to get the bytes into the native int sizes.

You can use IntPtr.Size to determine the ideal size for the current processor architecture.

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