so I am trying to build up a list in my provider from a Future Call.
So far, I have the following ChangeNotifier class below:
class MainProvider extends ChangeNotifier {
List<dynamic> _list = <dynamic>[];
List<dynamic> get list => _list;
int count = 0;
MainProvider() {
initList();
}
initList() async {
var db = new DatabaseHelper();
addToList(Consumer<MainProvider>(
builder: (_, provider, __) => Text(provider.count.toString())));
await db.readFromDatabase(1).then((result) {
result.forEach((item) {
ModeItem _modelItem= ModeItem.map(item);
addToList(_modelItem);
});
});
}
addToList(Object object) {
_list.add(object);
notifyListeners();
}
addCount() {
count += 1;
notifyListeners();
}
}
However, this is what happens whenever I use the list value:
Notes:
My actual concern is that on initial loading, my list value doesn't properly initialize all it's values as intended
Hoping you guys can help me on this one. Thank you.
UPDATE: Below shows how I use the ChangeNotifierClass above
class ParentProvider extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MultiProvider(
providers: [
ChangeNotifierProvider<MainProvider>(
create: (context) => MainProvider(),
),
],
child: ParentWidget(),
);
}
}
class ParentWidget extends StatelessWidget {
final GlobalKey<AnimatedListState> listKey = GlobalKey<AnimatedListState>();
@override
Widget build(BuildContext context) {
var mainProvider = Provider.of<MainProvider>(context);
buildItem(BuildContext context, int index, Animation animation) {
print('buildItem');
var _object = mainProvider.list[index];
var _widget;
if (_object is Widget) {
_widget = _object;
} else if (_object is ModelItem) {
_widget = Text(_object.unitNumber.toString());
}
return SizeTransition(
key: ValueKey<int>(index),
axis: Axis.vertical,
sizeFactor: animation,
child: InkWell(
onTap: () {
listKey.currentState.removeItem(index,
(context, animation) => buildItem(context, index, animation),
duration: const Duration(milliseconds: 300));
mainProvider.list.removeAt(index);
mainProvider.addCount();
},
child: Card(
child: Padding(
padding: const EdgeInsets.all(32.0),
child: _widget,
),
),
),
);
}
return Scaffold(
appBar: AppBar(),
body: Container(
color: Colors.white,
child: Padding(
padding: const EdgeInsets.all(32.0),
child: mainProvider.list == null
? Container()
: AnimatedList(
key: listKey,
initialItemCount: mainProvider.list.length,
itemBuilder:
(BuildContext context, int index, Animation animation) =>
buildItem(context, index, animation),
),
),
),
);
}
}
You are retrieving your provider from a StatelessWidget
. As such, the ChangeNotifier
can't trigger your widget to rebuild because there is no state to rebuild. You have to either convert ParentWidget
to be a StatefulWidget
or you need to get your provider using Consumer
instead of Provider.of
:
class ParentWidget extends StatelessWidget {
final GlobalKey<AnimatedListState> listKey = GlobalKey<AnimatedListState>();
@override
Widget build(BuildContext context) {
return Consumer<MainProvider>(
builder: (BuildContext context, MainProvider mainProvider, _) {
...
}
);
}
As an aside, the way you are using provider is to add the MainProvider
to its provider and then retrieve it from within its immediate child. If this is the only place you are retrieving the MainProvider
, this makes the provider pattern redundant as you can easily just declare it within ParentWidget
, or even just get your list of images using a FutureBuilder
. Using provider is a good step toward proper state management, but also be careful of over-engineering your app.
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