I use AnnotatedRegion
widget to change where status bar items on iOS device should be dark
or light
by setting SystemUiOverlayStyle
and this works when I run it on iOS Simulator.
Here's the preview (on iOS Simulator, iPhone 11):
But sadly I also tried to run it on real device, and here's the preview (iPhone XR)
I made this from fresh project and here's the code I use:
class HomePage extends StatefulWidget {
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
bool _toggled = false;
@override
Widget build(BuildContext context) {
return AnnotatedRegion<SystemUiOverlayStyle>(
value: _toggled ? SystemUiOverlayStyle.light : SystemUiOverlayStyle.dark,
child: Container(
color: Colors.blueAccent,
child: FlatButton(
child: Text('Toggle SystemUiOverlayStyle'),
onPressed: () {
setState(() => _toggled = !_toggled);
},
),
),
);
}
}
• Flutter version 1.12.13+hotfix.8 at /Users/mochamadluckypradana/Documents/flutter
• Framework revision 0b8abb4724 (5 weeks ago), 2020-02-11 11:44:36 -0800
• Engine revision e1e6ced81d
• Dart version 2.7.0
Is this bug or something? Thank you
Fixed in current unstable version of flutter (v1.16.2-pre.41). Github issue https://github.com/flutter/flutter/issues/53034
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