I'm learning JS and I'm stuck... I want to create a countdown (it's done, my countdown is working) who keep running when the page is reloaded. I used the sessionStorage to "save" the countdown value and also to check if a sessionStorage exists when the page is loaded. The problem is, I don't know how keep running the countdown with values saved in the sessionStorage.
Could you please help me?
class Timer { constructor(secondes, minutes) { this.secondes = secondes; this.minutes = minutes; this.button = document.getElementById("button"); this.counter = document.getElementById("counter"); this.storageCheck(); } countdown(minutes) { var seconds = this.secondes; var mins = this.minutes; var myCounter = this.counter; function tick() { var current_minutes = mins-1; seconds--; myCounter.innerHTML = current_minutes + ":" + (seconds < 10 ? "0" : "") + seconds; var duration = sessionStorage.setItem("timer", myCounter.innerHTML); if( seconds > 0 ) { setTimeout(tick, 1000); } else { if(mins > 1){ countdown(mins-1); } } } tick(); } buttonClick() { button.addEventListener("click", () => { this.countdown(this.minutes); }) } storageCheck() { if (sessionStorage.getItem("timer")) { // keep the countdown running } } } let newTimer = new Timer(60, 20); newTimer.buttonClick();
<!DOCTYPE html> <html> <head> <title>Test Countdown</title> </head> <body> <div id="counter"></div> <button id="button">Run</button> <script type="text/javascript" src="countdown.js"></script> </body> </html>
You could use your storage check function to override the minutes and seconds arguments if it exists.
constructor(mins, secs) {
this.mins = mins
this.secs = secs
this.checkStorage = this.checkStorage.bind(this)
this.checkStorage(mins, secs)
}
checkStorage(mins, secs) {
if(window.storage) { // or whatever
this.secs = window.storage.secs
this.mins = window.storage.mins
}
}
Something along those lines. Basically just have the setStorage function change the values that have been set in the constructor.
You can do a simple trick by doing this
window.onload = function() {
let minutes = sessionStorage.getItem("minutes")
let seconds = sessionStorage.getItem("seconds")
let newTimer = new Timer(seconds, minutes);
};
And in sessionStorage instead of storing the whole innerHtml store minutes and seconds hopefully it will solve your problem
In constructor before initializing secondes and minutes check if they are in the storage.If they dont exists then only set the this.secondes = secondes
and this.minutes = minutes;
constructor(secondes, minutes) {
this.button = document.getElementById("button");
this.counter = document.getElementById("counter");
if(!this.storageCheck()){ //check if seconds are mins are stored in storage
this.secondes = secondes; //if not set mins and sec to value passed in constructor
this.minutes = minutes;
}
else{
this.countdown(this.minutes);
}
}
In storage check function , check if the values are there, if there get the values and set to this.secondes and this.minutes and return true else return false
storageCheck() {
//if both mins and secs exists
if (sessionStorage.getItem("mins") &&sessionStorage.getItem("secs")) {
// keep the countdown running
this.minutes=parseInt(sessionStorage.getItem("mins"));//get min
this.secondes=parseInt(sessionStorage.getItem("secs"));//get secs
return true;
}
else
return false;
}
and in countdown funciton save the values to storage
sessionStorage.setItem("mins",vm.minutes);//set current min
sessionStorage.setItem("secs",vm.secondes);//set current sec
Try running this here : https://jsbin.com/bavexigute/1/edit?html,js,console,output
class Timer {
constructor(secondes, minutes) {
this.button = document.getElementById("button");
this.counter = document.getElementById("counter");
if(!this.storageCheck()){ //check if seconds are mins are stored in storage
this.secondes = secondes; //if not set mins and sec to value passed in constructor
this.minutes = minutes;
}
else{
this.countdown();
}
}
countdown() {
debugger;
var vm=this;
if(!(this.minutes-1<0))
this.minutes--;
let tick= function(){
vm.secondes--
if(vm.secondes==0){
vm.secondes=59;
vm.minutes--;
}
vm.counter.innerHTML = vm.minutes + ":" + (vm.secondes < 10 ? "0" : "") + vm.secondes;
if(vm.minutes == 0 && vm.secondes-1==0){
vm.secondes--;
vm.counter.innerHTML = vm.minutes + ":" + vm.secondes-1;
}
else{
setTimeout(tick,1000);
}
sessionStorage.setItem("mins",vm.minutes);//set current min
sessionStorage.setItem("secs", vm.secondes);//set current sec
}
setTimeout(tick,1000);
}
buttonClick() {
button.addEventListener("click", () => {
this.countdown();
})
}
storageCheck() {
//if both mins and secs exists
if (sessionStorage.getItem("mins") && sessionStorage.getItem("secs")) {
// keep the countdown running
this.minutes=parseInt(sessionStorage.getItem("mins"));//get min
this.secondes=parseInt(sessionStorage.getItem("secs"));//get secs
return true;
}
else
return false;
}
}
let newTimer = new Timer(60, 20);
newTimer.buttonClick();
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