Making a game with JavaScript (p5.js, p5.play) in which once the user has collected all the sprite objects (stored in food
array), it will show a text (in this case this emoji) and will open a window leading to another webpage. The issue here is that most browsers have pop-up blockers, ideally would like the user to click on the emoji which is attached to the link of the webpage, opening up a new window. Tried using .onclick
and it still doesn't work...
What's happening right now is that when I return to the webpage of the game, it keeps popping up a new window. Is there a solution to this?
Original link to edit the code is here; https://glitch.com/edit/#!/kitschen-dreams Line 53 on sketch.js file
if (food.length > 0) {
text(score, width / 2, height / 2);
} else {
var kitschenDreams = text("😍", width / 2, height / 2);
// kitschenDreams.onclick = window.open("http://kitschendreams.tumblr.com");
// window.open("http://kitschendreams.tumblr.com");
}
}
To prevent a window from opening more than one time, you can specify a window name (second parameter of Window.open()
):
A DOMString specifying the name of the browsing context (window, <iframe> or
tab) into which to load the specified resource; if the name doesn't indicate an
existing context, a new window is created and is given the name specified by
windowName.
Consecutive calls with the same window name re-use the previously openend window.
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