I am creating C++ project that uses CMake to generate a XCode project. It uses the Boost FileSystem with the lines of code
SET(BOOST_ROOT ~/libs/boost/boost_1_64_0)
set(Boost_USE_STATIC_LIBS ON)
FIND_PACKAGE(Boost 1.64 EXACT REQUIRED COMPONENTS filesystem)
include_directories(${Boost_INCLUDE_DIRS})
but now the Symbol Navigator is polluted with thousands of Boost classes
Is there any way to exclude these? It's unclear what power I have since my project is generated in cmake. I took a guess and say that my includes were originally #include "boost/filesystem.hpp"
and changed that to #include <boost/filesystem.hpp>
but that doesn't appear to make a difference. Next, I thought there might be a flag on the cmake include directory command so tried include_directories(SYSTEM ${Boost_INCLUDE_DIRS})
but that didn't work.
Is there a way to indicate that xcode should not include these directories in the navigator?
Use the filters at the bottom:
https://help.apple.com/xcode/mac/current/#/dev2241bf769
Instead of setting include_directories
, try setting HEADER_SEARCH_PATHS
for the target.
You may need to edit the Boost_INCLUDE_DIRS
to make it a space separated string of quoted filepaths.
set_target_properties(${target_name} PROPERTIES XCODE_ATTRIBUTE_USER_HEADER_SEARCH_PATHS "${Boost_INCLUDE_DIRS}")
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