I know you said you don't want to subclass, but I don't think it's that painful.
Derive from CEdit
, in this case I used the class name CEditContextMenu
and add WM_CONTEXTMENU
to your message map:
EditContextMenu.cpp
// ...
BEGIN_MESSAGE_MAP(CEditContextMenu, CEdit)
ON_MESSAGE(WM_CONTEXTMENU, &CEditContextMenu::OnContextMenu)
END_MESSAGE_MAP()
// CEditContextMenu message handlers
LRESULT CEditContextMenu::OnContextMenu(WPARAM wParam, LPARAM lParam){
HWINEVENTHOOK hWinEventHook{
SetWinEventHook(EVENT_SYSTEM_MENUPOPUPSTART, EVENT_SYSTEM_MENUPOPUPSTART, NULL,
[](HWINEVENTHOOK hWinEventHook, DWORD Event, HWND hWnd, LONG idObject,
LONG idChild, DWORD idEventThread, DWORD dwmsEventTime){
if (idObject == OBJID_CLIENT && idChild == CHILDID_SELF){
CMenu* pMenu{
CMenu::FromHandle((HMENU)::SendMessage(
hWnd, MN_GETHMENU, NULL, NULL))
};
pMenu->EnableMenuItem(32768, MF_DISABLED);
}
},
GetCurrentProcessId(), GetCurrentThreadId(), WINEVENT_OUTOFCONTEXT)
};
LRESULT ret{ Default() };
UnhookWinEvent(hWinEventHook);
return ret;
}
// ...
Maybe you could do something fancy and watch for WS_EX_RTLREADING
and block it some how.
At the end of the day you want to change how the OS functions at a low level. I don't think there is an elegant way to do it organically.
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