private struct Maybe<T>
{
private readonly T value;
private readonly bool hasValue;
private Maybe(T value)
{
this.value = value;
hasValue = true;
}
public static implicit operator Maybe<T>(T value) =>
value == null ? new Maybe<T>() : new Maybe<T>(value);
}
private static Maybe<byte> OK()
{
return 5;
}
private static Maybe<IEnumerable<byte>> NotOK()
{
var e = new[] { 1, 2, 3 }.Select(x => (byte)x);
Console.WriteLine(e.GetType().Name);
return e;
}
Fiddle (don't use): https://dotnetfiddle.net/NxAw9l
Updated fiddle: https://dotnetfiddle.net/NrARTl
Some generic type is failing for implicit conversion at above code. See the Ok()
and NotOk()
function calls and return types. A complex generic type is failing and I dont' understand why. I have simplified this from a function of a return type of IEnumerable<IEnumerable<T>>
. This IEnumerable<T>
still fails. I think If I can understand why this fails, I'd solve the real one too I suppose. Thanks for your help and time.
Here is the error message if you'd like:
Error CS0029 Cannot implicitly convert type 'System.Collections.Generic.IEnumerable<byte>' to 'Maybe<System.Collections.Generic.IEnumerable<byte>>'
Update: Returning Byte[] from the NotOK() can't work because in my real source code I have a LINQ query I have to depend on its lazy-deferred execution (ie It has to be strictly returning IEnumerable) (see alike answer => https://stackoverflow.com/a/63880804/5917087 ).
The C# standard currently does not allow implicit conversions from or to interfaces.
This is a well-known problem when implementing a Maybe<T>
(or Optional<T>
, as it is often called) type in C#. There is an ongoing discussion about this on the C# language github forum:
As a workaround, you could make the Maybe<T>
constructor internal
and add a static non-generic helper class:
private static class Maybe
{
public static Maybe<T> From<T>(T value) =>
value == null ? new Maybe<T>() : new Maybe<T>(value);
}
which allows you to use type inference and write Maybe.From(a)
, which is a bit shorter than new Maybe<IEnumerable<byte>>(a)
.
I'm going to extend @Heinzi's answer:
You could also use extension methods:
static class MaybeExtensions
{
public static Maybe<T> AsMaybe<T>(this T value)
{
return new Maybe<T>(value);
}
public static Maybe<TResult> AsMaybe<T, TResult>(this T value)
where T : unmanaged
where TResult : unmanaged
{
return new Maybe<TResult>(Unsafe.As<T, TResult>(ref value));
}
}
And in your caller methods, you could use them like:
private static Maybe<IEnumerable<byte>> NotOK()
{
var e = new[] { 1, 2, 3 }.Select(x => (byte)x);
return e.AsMaybe();
}
private static Maybe<byte> OK()
{
return 5.AsMaybe<int, byte>();
}
// Alternatively
private static Maybe<byte> OK()
{
return ((byte)5).AsMaybe();
}
You need the AsMaybe<T, TResult>
overload for value types that can convert to each other. For example when you do 5.AsMaybe()
it returns Maybe<int>
, if your method's return type is Maybe<byte>
you will need to convert Maybe<int>
to Maybe<byte>
, and the overload does that for you.
Now, the type conversion operator in Maybe<T>
becomes redundant. And you can use var
instead of full type name:
Maybe<int> obj1 = 5; // use operator
var obj2 = 5.AsMaybe(); // use extension method
您无法定义与接口类型之间的转换,如果您将示例更改为使用List<T>
而不是IEnumerable<T>
它将编译 - https://docs.microsoft.com/en-us/dotnet /csharp/language-reference/language-specification/conversions#user-defined-conversions
Change this :
private static Maybe<IEnumerable<byte>> NotOK()
{
IEnumerable<byte> a = new byte[] { 1, 2 };
return a;
}
into this :
private static Maybe<IEnumerable<byte>> NotOK()
{
var a = new byte[] { 1, 2 };
return a;
}
The struct :
private struct Maybe<T>
{
private readonly T value;
private readonly bool hasValue;
private Maybe(T value)
{
this.value = value;
hasValue = true;
}
public static implicit operator Maybe<T>(T value)
{
return value == null ? new Maybe<T>() : new Maybe<T>(value);
}
public bool HasValue(){
return this.hasValue;
}
public T GetValue(){
return this.value;
}
}
private static Maybe<byte> OK()
{
return 5;
}
private static Maybe<IEnumerable<byte>> NotOK()
{
Byte[] a = new byte[] { 1, 2 };
Console.WriteLine(a.GetType().Name);
return a;
}
Usage :
public static void Main(string[] args){
var t1 = OK();
var t2 = NotOK();
Console.WriteLine("t1 type is " + t1.GetType().Name);
Console.WriteLine("t2 type is " + t2.GetType().Name);
if(t2.HasValue())
{
List<byte> search = t2.GetValue().Where(b => b > 0).ToList();
foreach(byte num in search){
Console.WriteLine(num);
}
}
}
The reference IEnumerable<byte> a
doesn't change the type, you can continue to var
or byte[]
and the query with LINQ
, after, see in the full example
See the full example : https://dotnetfiddle.net/V8RHQe
IEnumerable is an interface. Compiler does not know which type to work with. Put ToList()
to end of your select like follows :
private static Maybe<IEnumerable<byte>> NotOK()
{
var e = new[] { 1, 2, 3 }.Select(x => (byte)x).ToList();
Console.WriteLine(e.GetType().Name);
return e;
}
To understand what is happening try to create a method like follow in your class and watch compiler to cry :)
public static implicit operator Maybe<IEnumerable<T>>(IEnumerable<T> value)
{
return value == null ? new Maybe<IEnumerable<T>>() : new Maybe<IEnumerable<T>>(value);
}
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