A pretty basic problem but can't find any viable solution. I have this event listener:
div.addEventListener('change', function () {
const checkBox = event.target
const checked = checkBox.checked
let checkBoxName = checkBox.name
if (checked) {
for(ii = 0; ii < IdOfLayers.length; ii++) {
if(checkBoxName == IdOfLayers[ii]) {
checkBoxName = 0
}
}
IdOfLayers.push(checkBoxName)
}
else if (document.getElementById(checkBoxName).checked == false) {
//remove id from array
console.log("unchecked triggered")
for (i = 0; i < IdOfLayers.length; i++) {
if (checkBoxName == IdOfLayers[i]) {
x = IdOfLayers.splice(i,1,0)
}
}
}
console.log(IdOfLayers)
let result = IdOfLayers.filter(word => word.length > 0)
IdOfLayers = result
} )
As of now it detects whenever a checkbox is checked, then adds it to a array of checked checkboxes, also if checkbox is already in there it appends "0" to not have duplicates.
No matter what I tried so far, I can't get the uncheck part to trigger, tried many different ways. If there is any easy solution to this that i'm missing feel free to let me know
EDIT: My checkboxes are dynamically made by a user, so I think I can't simply include a onclick=stateChanged() function since it didn't work at all when i tried
Try to implements next way:
var IdOfLayers = [];
var checkboxes = document.querySelectorAll("input[type='checkbox']");
Array.from(checkboxes).map(function(checkbox){
checkbox.addEventListener('change', function(e) {
var name = e.target.name;
if(e.target.checked) {
IdOfLayers.push(e.target.name);
} else {
var idx = IdOfLayers.indexOf(name);
if(idx !== -1) {
IdOfLayers.splice(idx, 1);
}
}
console.log(IdOfLayers);
});
});
See my comments to your question. This, I believe, is all you need (run the code snippet below):
const divElement = document.querySelector('#d'); /* A Set is the most efficient structure for adding and removing checkboxes You can always convert this to an array if that is ultimately what you need somewhere else. */ const IdOfLayers = new Set(); divElement.addEventListener('change', function(event) { const checkbox = event.target; const name = checkbox.name; if (checkbox.checked) { IdOfLayers.add(name); } else { IdOfLayers.delete(name); } // for debugging purposes or to convert to an array if that is what you need in the end const myArr = Array.from(IdOfLayers); console.log(myArr); });
<div id="d"> <label>Checkbox 1 <input type="checkbox" name="c1" value="1"></label> <label>Checkbox 2 <input type="checkbox" name="c2" value="2"></label> <label>Checkbox 3 <input type="checkbox" name="c3" value="3"></label> </div>
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