I use kivy 1.11.1 with python 3.7.6 windows 10 and Pyinstall 4.0. My app works perfectly, and when I pyinstall pyinstall everything works properly. But when I launch the file, exe the crash application at startup.
Part of the code:
from kivy.app import App
from kivy.base import EventLoop
from kivy.core.audio import SoundLoader
from kivy.utils import get_color_from_hex
from kivy.core.window import Window
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
Builder.load_string("""
<HomeScreen>:
BoxLayout:
orientation: 'vertical'
canvas.before:
Color:
rgba: (0.6, 0.6, 0.6, 0.8)
Rectangle:
pos: self.pos
size: self.size
source: "images_bg/help_bg.jpg"
""")
class Entry(Screen):
pass
class MultiAudio:
_next = 0
def __init__(self, filename, count):
self.buf = [SoundLoader.load(filename)
for i in range(count)]
def play(self):
self.buf[self._next].play()
self._next = (self._next + 1) % len(self.buf)
def stop(self):
self.buf[self._next].stop()
self._next = (self._next + 1) % len(self.buf)
entry = MultiAudio('music/entry.wav', 5)
# Create the screen manager
sm = ScreenManager()
sm.add_widget(Entry(name='entry'))
class EntryApp(App):
def build(self):
EventLoop.ensure_window()
return sm
Window.clearcolor = get_color_from_hex('111110') #('111110')
app = EntryApp()
if __name__ == '__main__':
app.run()
My file is as follows:
test : main.py music images_bg
When I use this first code:
Pyinstaller --onefile --onedir --windowed --icon=test.ico --noconsole --clean main.py
And then I update the spec file adding the datas and Tree in Collect, the exe file works.
main.spec:
# -- mode: python ; coding: utf-8 --
from kivy.tools.packaging.pyinstaller_hooks import install_hooks
install_hooks(globals())
from kivy_deps import sdl2, glew
import kivy.core.audio
import kivy.core.image
block_cipher = None
a = Analysis(['main.py'],
pathex=['C:\Users\acer\Downloads\test'],
binaries=[],
datas=[('C:\Users\acer\Downloads\test\images_bg', 'images_bg'),
],
hiddenimports=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
[],
exclude_binaries=True,
name='main',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
console=False , icon='test.ico')
coll = COLLECT(exe, Tree('C:\Users\acer\Downloads\test\'),
a.binaries,
a.zipfiles,
a.datas,
strip=False,
*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
upx=True,
upx_exclude=[],
name='main')
Qaund I'm trying to have a single file with the following code:
Pyinstaller --onefile --icon=test.ico main.py
And then I update the spec file:
# -*- mode: python ; coding: utf-8 -*-
from kivy_deps import sdl2, glew
import kivy.core.audio
import kivy.core.image
block_cipher = None
a = Analysis(['main.py'],
pathex=['C:\Users\acer\Downloads\test'],
binaries=[],
datas=[('C:\Users\acer\Downloads\test\images_bg', 'images_bg')],
hiddenimports=[],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
name='main',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
upx_exclude=[],
runtime_tmpdir=None,
console=False , icon='test.ico')
I get this error on startup:
[WARNING] [AudioSDL2 ] Unable to load music/entry.wav: b'Mix_LoadWAV_RW with NULL src'
[ERROR ] [Image ] Error reading file images_bg/help_bg.jpg
Traceback (most recent call last):
File "main.py", line 1642, in <module>
File "kivy\uix\relativelayout.py", line 265, in __init__
File "kivy\uix\floatlayout.py", line 65, in __init__
File "kivy\uix\layout.py", line 76, in __init__
File "kivy\uix\widget.py", line 361, in __init__
File "kivy\uix\widget.py", line 469, in apply_class_lang_rules
Your datas
line:
datas=[('C:\Users\acer\Downloads\test\images_bg', '.'),
],
should be:
datas=[('C:\Users\acer\Downloads\test\images_bg', 'images_bg'),
],
That will put the images in a folder that corresponds to your:
source: "images_bg/help_bg.jpg"
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