I have an App and also a Share Extension
. Between them I share data via UserDefaults
. But it stopped working all of a sudden. Only bools
or Strings
can now be retrieved inside the Share Extension
but when trying to retrieve a Custom Struct
it is always returning nil
.
Custom Struct getter/setter
in UserDefaults
:
//MARK: dataSourceArray
func setDataSourceArray(data: [Wishlist]?){
set(try? PropertyListEncoder().encode(data), forKey: Keys.dataSourceKey)
synchronize()
}
func getDataSourceArray() -> [Wishlist]? {
if let data = self.value(forKey: Keys.dataSourceKey) as? Data {
do {
_ = try PropertyListDecoder().decode(Array < Wishlist > .self, from: data) as [Wishlist]
} catch let error {
print(error)
}
if let dataSourceArray =
try? PropertyListDecoder().decode(Array < Wishlist > .self, from: data) as[Wishlist] {
return dataSourceArray
}
}
return nil
}
I am calling it like this inside my Extension
as well as in my Main App:
if let defaults = UserDefaults(suiteName: UserDefaults.Keys.groupKey) {
if let data = defaults.getDataSourceArray() {
print("working")
} else {
print("error getting datasourceArray")
}
}
This is printing "working" in the Main App but "error getting datasourceArray" in my Extension
. I don't understand the issue, especially because simple Bool-Getter
are working also from my Share Extension, the issue is only with the Custom Struct
.
What am I missing here?
Wishlist Struct:
import UIKit
enum PublicState: String, Codable {
case PUBLIC
case PUBLIC_FOR_FRIENDS
case NOT_PUBLIC
}
struct Wishlist: Codable {
var id: String
var name: String
var image: UIImage
var wishes: [Wish]
var color: UIColor
var textColor: UIColor
var index: Int
var publicSate: PublicState
enum CodingKeys: String, CodingKey {
case id, name, image, wishData, color, textColor, index, isPublic, isPublicForFriends, publicSate
}
init(id: String, name: String, image: UIImage, wishes: [Wish], color: UIColor, textColor: UIColor, index: Int, publicSate: PublicState) {
self.id = id
self.name = name
self.image = image
self.wishes = wishes
self.color = color
self.textColor = textColor
self.index = index
self.publicSate = publicSate
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
id = try values.decode(String.self, forKey: .id)
name = try values.decode(String.self, forKey: .name)
wishes = try values.decode([Wish].self, forKey: .wishData)
color = try values.decode(Color.self, forKey: .color).uiColor
textColor = try values.decode(Color.self, forKey: .textColor).uiColor
index = try values.decode(Int.self, forKey: .index)
publicSate = try values.decode(PublicState.self, forKey: .publicSate)
let data = try values.decode(Data.self, forKey: .image)
guard let image = UIImage(data: data) else {
throw DecodingError.dataCorruptedError(forKey: .image, in: values, debugDescription: "Invalid image data")
}
self.image = image
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(id, forKey: .id)
try container.encode(name, forKey: .name)
try container.encode(wishes, forKey: .wishData)
try container.encode(Color(uiColor: color), forKey: .color)
try container.encode(Color(uiColor: textColor), forKey: .textColor)
try container.encode(index, forKey: .index)
try container.encode(image.pngData(), forKey: .image)
try container.encode(publicSate, forKey: .publicSate)
}
}
Update
This is the part where it fails:
if let data = self.value(forKey: Keys.dataSourceKey) as? Data
Is there any way to catch
an error
?
I also found out that this feature is actually working for other users. The app is live: https://apps.apple.com/de/app/wishlists-einfach-w%C3%BCnschen/id1503912334
But it is not working for me? I deinstalled the app, downloaded it from the App Store but it is still not working.
I had the same problem but with another type of extension. Hope it works for you too.
//MARK: - Model
struct WishlistStruct: Codable {
//your wishlist struct, I'll assume you'll have a name and some items
var name : String
var items : [String]
}
typealias Wishlist = WishlistStruct
//MARK: - Defaults
let sharedUserdefaults = UserDefaults(suiteName: SharedDefault.suitName)
struct SharedDefault {
static let suitName = "yourAppGroupHere"
struct Keys{
static let WishlistKey = "WishlistKey"
}
}
var myWishlist: [Wishlist] {
get {
if let data = sharedUserdefaults?.data(forKey: SharedDefault.Keys.WishlistKey) {
let array = try! PropertyListDecoder().decode([Wishlist].self, from: data)
return array
} else{
//Here you should return an error but I didn't find any way to do that so I put this code which hopefully will never be executed
return sharedUserdefaults?.array(forKey: SharedDefault.Keys.WishlistKey) as? [Wishlist] ?? [Wishlist]()
}
} set {
}
}
var wishlist : [Wishlist] = []
var currentWishlist = myWishlist
//In your viewDidLoad call
wishlist.append(contentsOf: myWishlist)
wishlist.append(Wishlist(name: "wishlist", items: ["aaa","bbb","ccc"]))
currentWishlist.append(Wishlist(name: "wishlist", items: items: ["aaa","bbb","ccc"]))
if let data = try? PropertyListEncoder().encode(currentWishlist) {
sharedUserdefaults?.set(data, forKey: SharedDefault.Keys.WishlistKey)
}
Let me know if you need more clarifications
Updated code to your struct. You should change some type of properties to yours(i remove some field for test).
import UIKit
enum PublicState: String, Codable {
case PUBLIC
case PUBLIC_FOR_FRIENDS
case NOT_PUBLIC
}
struct Wishlist: Codable {
var id: String = ""
var name: String = ""
var image: Data = Data()//TODO: use Data type
var color: String = ""//TODO: change it to your class
// var wish: //TODO: add this filed, i don't have it
var textColor: String = "" //TODO: change it to your class
var index: Int = 0
var publicSate: PublicState = .PUBLIC
enum CodingKeys: String, CodingKey {
case id, name, image, color, textColor, index, publicSate
}
init() {}
init(id: String, name: String, image: Data, color: String, textColor: String, index: Int, publicSate: PublicState) {
self.id = id
self.name = name
self.image = image
self.color = color
self.textColor = textColor
self.index = index
self.publicSate = publicSate
}
}
struct WishlistContainer: Codable {
var list: [Wishlist] = []
enum CodingKeys: String, CodingKey {
case list
}
}
class UserDefaultsManager {
//be sure your correctly setup your app groups
private var currentDefaults: UserDefaults = UserDefaults(suiteName: "put here your app group ID")!
private func getFromLocalStorage<T: Codable>(model: T.Type, key: String) -> T? {
if let decoded = currentDefaults.object(forKey: key) as? String {
guard let data = decoded.data(using: .utf8) else { return nil }
if let product = try? JSONDecoder().decode(model.self, from: data) {
return product
}
}
return nil
}
private func saveToLocalStorage(key: String, encodedData: String) {
currentDefaults.set(encodedData, forKey: key)
}
private func removeObject(key: String) {
currentDefaults.removeObject(forKey: key)
}
var wishList: WishlistContainer? {
set {
guard let value = newValue else {
removeObject(key: "wishList")
return
}
let encoder = JSONEncoder()
encoder.outputFormatting = .prettyPrinted
guard let jsonData = try? encoder.encode(value) else { return }
guard let jsonString = String(data: jsonData, encoding: .utf8) else { return }
saveToLocalStorage(key: "wishList", encodedData: jsonString)
}
get {
guard let value = getFromLocalStorage(model: WishlistContainer.self, key: "wishList") else {
return nil
}
return value
}
}
}
//MARK: - Usage
let list: [Wishlist] = [Wishlist()]
let container: WishlistContainer = WishlistContainer(list: list)
UserDefaultsManager().wishList = container //set
UserDefaultsManager().wishList // get
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