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Unity: How can I rotate these spawned obstacles?

I have meteorites as obstacles that I want to be rotating.

This is the value of the meteorites that I want to change during the game:

回转

Here is a picture of how the meteorites look when the game is running:

陨石

PS: I can increase the value on my own.

You can try this out:

using UnityEngine;

public class Rotator : MonoBehaviour
{
    public float rotSpeed;

    void Update()
    {
        transform.Rotate(new Vector3(0, 0, rotSpeed));
    }
}

attach this to one of your meteorites and set a rotation speed in the rotSpeed value in the editor

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