[英]Unity: How can I rotate these spawned obstacles?
I have meteorites as obstacles that I want to be rotating.我有陨石作为我想要旋转的障碍物。
This is the value of the meteorites that I want to change during the game:这是我想在游戏中改变的陨石数值:
Here is a picture of how the meteorites look when the game is running:这是游戏运行时陨石的外观图片:
PS: I can increase the value on my own. PS:我可以自己增加价值。
You can try this out:你可以试试这个:
using UnityEngine;
public class Rotator : MonoBehaviour
{
public float rotSpeed;
void Update()
{
transform.Rotate(new Vector3(0, 0, rotSpeed));
}
}
attach this to one of your meteorites and set a rotation speed in the rotSpeed value in the editor将此附加到您的一颗陨石上,并在编辑器的 rotSpeed 值中设置旋转速度
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