i want to send message to all connected connection, the code is:
using NetCoreServer
class Program
{
static void Main(string[] args)
{
var server = new ChatServer(context, IPAddress.Any, Port);
server.Start();
server.MulticastText("Send text to client");
}
public static void TimedBroadcast(object source, ElapsedEventArgs e)
{
// i want to send broadcast message to connected client within this function to Main() function
server.MulticastText("Send broadcast status to client with cron task");
}
}
Thanks:)
Assuming there is some mechanism somewhere that prevents the app from exiting as soon as MulticastText is over and done, you just need to lift your server
to a scope where both methods can access it:
class Program
{
private static ChatServer _server = new ChatServer(context, IPAddress.Any, Port); //not sure where context, and Port come from
static void Main(string[] args)
{
_server.Start();
_server.MulticastText("Send text to client");
}
static void TimedBroadcast(object source, ElapsedEventArgs e)
{
// i want to send broadcast message to connected client within this function to Main() function
_server.MulticastText("Send broadcast status to client with cron task");
}
}
You also said in comments:
trying to define server to block level scope like: static ChatServer server; got this message: Object reference not set to an instance of an object.
Note that just because you make a variable declaration at class level/just because it's static doesn't mean it automatically becomes filled with an instance of an object so you probably lifted the declaration but then didn't anywhere have a server = new ChatServer(...)
line to actually fill it with an instance of anything
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