I followed a tutorial for Pygame just to get a feel for it. I am new to coding and instead of copying and pasting the code I typed them out myself. It worked fine in the video and I have no idea why a certain line is supposed to be indented when it wasn't in the video. I've gotten the error for line 51 and 54.
def show_go_screen(self):
^
IndentationError: expected an indented block
Tried to get the error code in correctly, this is my first time posting on here.
import pygame as pg
import random
import os
from settings import *
class Game:
def __init__(self):
# initialize window
pg.init()
pg.mixer.init()
screen = pg.display.set_mode((WIDTH, HEIGHT))
pg.display.set_caption(TITLE)
clock = pg.time.Clock()
self.running = True
def new(self):
# Start New Game
self.all_sprites = pg.sprite.Group()
def run(self):
# Game Loop
self.playing = True
while self.playing:
self.clock.tick(FPS)
self.events()
self.update()
self.draw()
def update(self):
# Game Loop Update
self.all_sprites.update()
def events(self):
# Game Loop Events
for event in pg.event.quit():
if event.type == pg.QUIT:
if self.playing:
self.playing = False
self.running = False
def draw(self):
# Game Loop Draw
self.screen.fill(BLACK)
self.all_sprites.draw(self.screen)
pg.display.flip()
def show_start_screen(self):
# game start screen
def show_go_screen(self):
# game over/continue
g = Game()
g.show_start_screen()
while g.running:
g.new()
g.run()
g.show_go_screen()
pg.quit
The problem is here:
def show_start_screen(self):
# game start screen
def show_go_screen(self):
# game over/continue
You can't just leave a function blank like in C or Java, you need to use pass
.
def show_start_screen(self):
# game start screen
pass
def show_go_screen(self):
# game over/continue
pass
This should fix the indentation problem but I don't think the code will work as expected because the functions aren't there for no reason... Why would a blank function get called for no reason? You certainly missed something.
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