I have a sensor that provides 3 different readings. I want to read the sensor X times and then get average of all readings:
#define NUM_DATA ((int)1000);
struct Data {
int x;
int y;
int z;
}
Data getAverageData() {
static std::vector<Data> vecData(NUM_DATA); // Vector for sensor data
vecData.clear();
for(int i = 0; i < NUM_DATA; i++) {
int x = sensorGetX(); // from sensor
int y = sensorGetY(); // from sensor
int z = sensorGetZ(); // from sensor
vecData[i] = {x, y, z};
}
// I am stuck here!!!
Data average = std::accumulate(vecData.begin(), vecData.end(), 0.0,
[&](int sum, Data d) {
return sum + d.x;
});
return average;
}
The Data
struct is both used for keeping the data in the vector and also the average itself. I want to keep it this way. I know of course to do it the oldschool way but I want my code to look smart and I want to use latest facilities that c++11 or c++17 has to offer.
constexpr unsigned int num_data = 1000;
struct Data {
int x;
int y;
int z;
}
Data getAverageData() {
Data vecData_temp = {0, 0, 0};
for(size_t i = 0; i < num_data; ++i) {
vecData_temp.x += sensorGetX();
vecData_temp.y += sensorGetY();
vecData_temp.z += sensorGetZ();
}
vecData_temp.x /= num_data;
vecData_temp.y /= num_data;
vecData_temp.z /= num_data;
return vecData_temp;
}
I don't see a point creating a vector in this case. tried this light-weight code, only one local variable created.
Joonroo Taugh's answer is fine; but, if you wanted to use the latest c++17
features, I'd go about it like this, you almost had it correct anyway.
The only issue was you did not set up your collection correctly:
push_back
instead of using the subscript operator;reserve
to allocate a block of data all at once, otherwise push_back
will allocate when it runs out of capacity (it only allocates 1.5x more capacity every push_back that exceeds it);clear
is good to discard old data when using a static
collection.Note: I've added some helper operator overloads to make the average calculation look more math-y and easier to understand.
I would also consider passing in a vector
reference to be filled or returning a local vector instance from the function as part of a std::pair<Data, std::vector<Data>
so you can keep track of the last X
values (which could be its own argument, up to you).
#include <numeric>
#include <vector>
//Default-construct members so they are not uninitialized.
struct Data {
float x{};
float y{};
float z{};
}
Data operator/(const Data& lhs, float scalar) {
return Data{lhs.x / scalar, lhs.y / scalar, lhs.z / scalar};
}
Data operator+(const Data& lhs, const Data& rhs) {
return Data{x + rhs.x, y + rhs.y, z + rhs.z};
}
Data getAverageData() {
constexpr std::size_t num_data{1000u}; //This could be an argument into the function...
static std::vector<Data> vecData{};
//Clear any data from the previous calculation.
//Does not affect capacity.
vecData.clear();
vecData.reserve(num_data); //Reserve space all at once so push_back doesn't allocate.
for(auto i = std::size_t{0u}; i < num_data; ++i) {
vecData.emplace_back(sensorGetX(), sensorGetY(), sensorGetZ());
}
const auto average = std::accumulate(std::cbegin(vecData), std::cend(vecData), Data{},
[&](Data sum, Data d) {
return sum + (d / static_cast<float>(vecData.size()));
});
return average;
}
Following that if you don't want to use the result vector as a histogram, you can do exactly as Joonroo suggests and just use a temporary variable. Using operator overloads makes it much easier though:
#include <vector>
//Default-construct members so they are not uninitialized.
struct Data {
float x{};
float y{};
float z{};
Data& operator+=(const Data& rhs) {
x += rhs.x;
y += rhs.y;
z += rhs.z;
return *this;
}
Data& operator/=(float scalar) {
x /= scalar;
y /= scalar;
z /= scalar;
return *this;
}
}
Data operator/(const Data& lhs, float scalar) {
return Data{lhs.x / scalar, lhs.y / scalar, lhs.z / scalar};
}
Data operator+(const Data& lhs, const Data& rhs) {
return Data{x + rhs.x, y + rhs.y, z + rhs.z};
}
Data getAverageData(std::size_t sensor_read_count = 1000) {
Data average{};
for(auto i = std::size_t{0u}; i < sensor_read_count; ++i) {
average += Data{sensorGetX(),sensorGetY(),sensorGetZ()};
}
average /= static_cast<float>(sensor_read_count);
return average;
}
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