I am writing a code for flappy bird and I was watching a tutorial on collision and they used:
from pygame.locals import *
Why don't they just use:
from pygame import local
What is the difference and how does it change the code? Does it import all of that library or just a specific bit. As I thought you would just use import pygame for that?
The first one imports everything from pygame.locals
. You can then access elements of the pygame.locals
without prefixing with the module name.
from pygame.locals import *
print(K_a) # 97 = ascii code of 'a'
The second one imports the module locals
from pygame. You can basically access the same things but now you have to use the module name as a prefix.
from pygame import locals
print(K_a) # NameError: name 'K_a' is not defined
print(locals.K_a) # 97 = ascii code of 'a'
The second form is preferable because then you do not have the risk of hiding definitions in pygame.locals
as below:
from pygame.locals import *
K_a = 21 # hide K_a from pygame.locals
Let's understand it by a example
I have Directory named myApp and inside it I have 2 files
~app.py ~helper.py
In helper.py my code is
abc1 = 'hi'
abc2 = 'bye
In app.py my code is
from helper import *
print(abc1)
print(abc2)
So by use of from helper import *
I can import all variables and functions from it but if I use from helper import abc1
it only import abc1 value
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