I am trying to run some test events and I tried using the one discord.js posted on their website:
module.exports = {
name: 'ready',
once: true,
execute(client) {
console.log(`Ready! Logged in as ${client.user.tag}`);
},
};
I tried googling how to define a user but it only led to specific answers for that specific scenerio.
Here is my code for the event handler:
const eventFiles = fs.readdirSync('./events').filter(file => file.endsWith('.js'));
const fs = require('fs');
for (const file of eventFiles) {
const event = require(`./events/${file}`);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
Here is my error:
/Users/me/RPG Bot/events/ready.js:5
console.log(`Ready! Logged in as ${client.user.id}`);
^
TypeError: Cannot read property 'user' of undefined
at Object.execute (/Users/dkaplan/RPG Bot/events/ready.js:5:45)
at Client.<anonymous> (/Users/dkaplan/RPG Bot/bot.js:40:46)
Thank you to anyone that can help.
It doesnt look like you are ever declaring client
.
As per the discord.js documentation:
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
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