I'm currently creating a real-time chat application. This is a web application that uses node.js
for the backend and uses socket.io
to connect back and forth.
Currently, I'm working on creating user profiles with profile pictures. These profile pictures will be stored in a folder called images/profiles/
. The file will be named by the user's id
. For example: user with the id
1 will have their profile pictures stored in images/profiles/1.png
. Very self-explanatory.
When the user submits the form to change their profile picture, the browser JavaScript will get the image, and send it to the server:
form.addEventListener('submit', handleForm)
function handleForm(event) {
event.preventDefault(); // stop page from reloading
let profilePicture; // set variable for profile picture
let profilePictureInput = document.getElementById('profilePictureInput'); // get image input
const files = profilePictureInput.files[0]; // get input's files
if (files) {
const fileReader = new FileReader(); // initialize file reader
fileReader.readAsDataURL(files);
fileReader.onload = function () {
profilePicture = this.result; // put result into variable
socket.emit("request-name", {
profilePicture: profilePicture,
id: userID,
}); // send result, along with user id, to server
}
}
I've commented most of the code so it's easy to follow. The server then gets this information. With this information, the server is supposed to convert the sent image to a png
format (I can do whatever format, but it has to be the same format for all images). I am currently using the jimp
library to do this task, but it doesn't seem to work.
const jimp = require('jimp'); // initialize Jimp
socket.on('request-name', (data) => { // when request has been received
// read the buffer from image (I'm not 100% sure what Buffer.from() does, but I saw this online)
jimp.read(Buffer.from(data.profilePicture), function (error, image) {
if (error) throw error; // throw error if there is one
image.write(`images/profiles/${data.id}.png`); // write image to designated place
}
});
The error I get:
Error: Could not find MIME for Buffer <null>
I've scoured the internet for answers but was unable to find any. I am available to use another library if this helps. I can also change the file format ( .png
to .jpg
or .jpeg
, if needed; it just needs to be consistent with all files). The only things I cannot change are the use of JavaScript/ Node.js
and socket.io
to send the information to the server.
Thank you in advance. Any and all help is appreciated.
If you're just getting the data URI as a string, then you can construct a buffer with it and then use the built in fs
to write the file. Make sure the relative path is accurate.
socket.on('request-name', data => {
const imgBuffer = Buffer.from(data.profilePicture, 'base64');
fs.writeFile(`images/profiles/${data.id}.png`, imgBuffer);
}
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