So I have an issue while running Flutter app on real device. When I build and run it for simulator - it works fine. But for my iPhone, I have this error message:
════════════════════════════════════════════════════════════════════════════════
Building a deployable iOS app requires a selected Development Team with a
Provisioning Profile. Please ensure that a Development Team is selected by:
1- Open the Flutter project's Xcode target with
open ios/Runner.xcworkspace
2- Select the 'Runner' project in the navigator then the 'Runner' target
in the project settings
3- Make sure a 'Development Team' is selected under Signing & Capabilities > Team.
You may need to:
- Log in with your Apple ID in Xcode first
- Ensure you have a valid unique Bundle ID
- Register your device with your Apple Developer Account
- Let Xcode automatically provision a profile for your app
4- Build or run your project again
For more information, please visit:
https://flutter.dev/docs/get-started/install/macos#deploy-to-ios-devices
Or run on an iOS simulator without code signing
════════════════════════════════════════════════════════════════════════════════
So I have deleted the build
folder, also did run flutter clean
- no result. Opened Xcode, changed iOS deployment target to 9.0
, selected development team account in Signing & Capabilities
- no result. But what's funny, when I run this project from Xcode on simulator and real device - it works perfectly. Any suggestions on what else can I do? I'm not really sure whether that might be a hint in solving this but I have upgraded to Flutter 3.0.1
few days ago so maybe that's something after upgrading?
Thanks
1 - delete file from ios
Clear xcode cache from storage
After that
flutter clean
run again!
Happy codding!
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