In my program, I would like to use a FileDialog to access audio files, then automatically copy the selected file(s) to a new folder upon clicking "open". I want to do this so I can make changes to a sample without changing the original file.
My problem is that whenever I select a file then click "open" in the file dialog, the program crashes or closes.
OpenFileDialog open = new OpenFileDialog();
open.Filter = "Wave File (*.wav)|*.wav;";
if (open.ShowDialog() == true)
{
bool directoryExists = Directory.Exists(@"C:\Documents\LUX\Soundbites\");
if (directoryExists == true)
{
string[] files = open.FileNames;
foreach (string file in files)
{
var info = new FileInfo(file);
File.Copy(file, @"C:\Documents\LUX\Soundbites\", true);
}
}
if (directoryExists != true)
{
Directory.CreateDirectory(@"C:\Documents\LUX\");
Directory.CreateDirectory(@"C:\Documents\LUX\Soundbites\");
string[] files = open.FileNames;
foreach (string file in files)
{
var info = new FileInfo(file);
File.Copy(file, @"C:\Documents\LUX\Soundbites\", true);
}
}
}
I'm sure this is a common operation, but I'm new to developing and I haven't found any real answers online.
File.Copy的第二个参数需要您在File.Copy代码中将文件复制到的文件名,而不是目录,将其更改为:
File.Copy(file, @"C:\Documents\LUX\Soundbites\" + System.IO.Path.GetFileName(file), true);
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.