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iPhone SDK: Non-transparent subviews in transparent view

I have a subview that has been added to my UIView. The idea is that the subview is a hovering panel with uibuttons. The subview is given an alpha of 0.2, as the user needs to be able to see what is behind it.

The problem is that when I add uibuttons to the subview, they inherit the alpha from the subview (I want the buttons to be non-transparent and have an alpha of 1.0). I've tried to tackle this problem by iterating through the uibuttons and setting their alpha back to 1.0 without success. Solutions?

    // Create the subview and add it to the view
    topHoverView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)];
    topHoverView.backgroundColor = [UIColor blackColor];
    [topHoverView setAlpha:0.2];
    [self.view addSubview:topHoverView];

    // Add button 1
    button1 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [button1 setFrame:CGRectMake(20, 10, 80, 30)];
    [button1 setTitle:@"New" forState:UIControlStateNormal];
    [button1 addTarget:self action:@selector(button1Action:) forControlEvents:UIControlEventTouchUpInside];
    [topHoverView addSubview:button1];

    // Add button 2
    button2 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [button2 setFrame:CGRectMake(120, 10, 80, 30)];
    [button2 setTitle:@"Clear" forState:UIControlStateNormal];
    [button2 addTarget:self action:@selector(button2Action:) forControlEvents:UIControlEventTouchUpInside];
    [topHoverView addSubview:button2];

    // Add button 3
    button3 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [button3 setFrame:CGRectMake(220, 10, 80, 30)];
    [button3 setTitle:@"Delete" forState:UIControlStateNormal];
    [button3 addTarget:self action:@selector(button3Action:) forControlEvents:UIControlEventTouchUpInside];
    [topHoverView addSubview:d button3];

    // Attempt to iterate through the subviews (buttons) to set their transparency back to 1.0
    for (UIView *subView in topHoverView.subviews) {
        subView.alpha = 1.0;
    }

You should create topHoverView with alpha 1.0 and a transparent background color. Then add a subview with a black background that covers the complete view with alpha 0.2 and then add the buttons to topHoverView:

// Create the subview and add it to the view
topHoverView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)];
topHoverView.backgroundColor = [UIColor transparentColor];
[topHoverView setAlpha:1.0];
[self.view addSubview:topHoverView];

canvasView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)];
canvasView.backgroundColor = [UIColor blackColor];
[canvasViewView setAlpha:0.2];
[topHoverView.view addSubview:canvasView];

// Add button 1
button1 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button1 setFrame:CGRectMake(20, 10, 80, 30)];
[button1 setTitle:@"New" forState:UIControlStateNormal];
[button1 addTarget:self action:@selector(button1Action:) forControlEvents:UIControlEventTouchUpInside];
[topHoverView addSubview:button1];

// Add button 2
button2 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button2 setFrame:CGRectMake(120, 10, 80, 30)];
[button2 setTitle:@"Clear" forState:UIControlStateNormal];
[button2 addTarget:self action:@selector(button2Action:) forControlEvents:UIControlEventTouchUpInside];
[topHoverView addSubview:button2];

// Add button 3
button3 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button3 setFrame:CGRectMake(220, 10, 80, 30)];
[button3 setTitle:@"Delete" forState:UIControlStateNormal];
[button3 addTarget:self action:@selector(button3Action:) forControlEvents:UIControlEventTouchUpInside];
[topHoverView addSubview:d button3];

// Attempt to iterate through the subviews (buttons) to set their transparency back to 1.0
for (UIView *subView in topHoverView.subviews) {
    subView.alpha = 1.0;
}

Instead of

topHoverView.backgroundColor = [UIColor transparentColor];

, the following code is right.

topHoverView.backgroundColor = [UIColor clearColor];

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