I'm adding an array of Panel objects (which in turn contain other items) to a form at runtime. Then, I'm assigning a click event to each panel inside a loop like so:
pnlInstrument[index].Click += pnlInstrument_Click;
The empty click function looks like this:
private void pnlInstrument_Click(object sender, EventArgs e)
{
}
The event is triggering correctly, but how can I tell which panel was clicked?
Use the sender
parameter of the event method..
private void pnlInstrument_Click(object sender, EventArgs e)
{
Panel panel = (sender as Panel); //This is the panel.
}
Edit: For comments of getting index..
private void pnlInstrument_Click(object sender, EventArgs e)
{
Panel panel = (sender as Panel); //This is the panel.
int panelIndex = Array.IndexOf(pnlInstrument, panel);
}
Why not:
pnlInstrument[index].Click += pnlInstrument_Click;
pnlInstrument[index].Tag += index;
private void pnlInstrument_Click(object sender, EventArgs e)
{
Panel pnl = (Panel)sender;
int index = (int)pnl.Tag;
}
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