-(IBAction)customizeYourGameButtonClicked:(id)sender {
[self playHumanHitSound];
self.customizeYourGameViewController = [[CustomizeYourGameViewController alloc]
initWithNibName:@"CustomizeYourGameViewController" bundle:nil];
[self.navigationController
pushViewController:customizeYourGameViewController animated:YES];
[customizeYourGameViewController release];
}
Can't understand why this is leaking. I set customizeYourGameViewController as a property and synthesized it.
It looks like customizeYourGameViewController
is a property on your class. Is it set to retain? If so, the @synthesized setter for customizeYourGameViewController is doing a retain and you'll need to release somewhere.
Although, thinking about this, I'm wondering: Why is customizeYourGameViewController
a property? Unless you're communicating with the controller elsewhere, it should just be a local variable.
-(IBAction)customizeYourGameButtonClicked:(id)sender {
[self playHumanHitSound];
id customizeYourGameViewController = [[CustomizeYourGameViewController alloc]
initWithNibName:@"CustomizeYourGameViewController" bundle:nil];
[self.navigationController
pushViewController:customizeYourGameViewController animated:YES];
[customizeYourGameViewController release];
}
Then remove the ivar and remove the property.
You are allocating CustomizeYourGameViewController
but not releasing it. Makes the changes below.
[[[CustomizeYourGameViewController alloc] nitWithNibName:@"CustomizeYourGameViewController" bundle:nil] autorelease];
and you can get rid of the final
[customizeYourGameViewController release];
I'm not sure what it's doing (do you have a iVar named customizeYourGameViewController
), but it's probably not doing what you think it's doing.
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