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Using Window Handle to disable Mouse clicks using c#

I need to disable the Mouse Clicks, Mouse movement for a specific windows for a Kiosk application. Is it Feasible in C# ?

I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? How can i achieve this requirement.

The code for removing the menu bar and title bar using window handle :

 #region Constants
    //Finds a window by class name
    [DllImport("USER32.DLL")]
    public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);

    //Sets a window to be a child window of another window
    [DllImport("USER32.DLL")]
    public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent);

    //Sets window attributes
    [DllImport("USER32.DLL")]
    public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);

    //Gets window attributes
    [DllImport("USER32.DLL")]
    public static extern int GetWindowLong(IntPtr hWnd, int nIndex);

    [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)]
    static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName);

    [DllImport("user32.dll")]
    static extern IntPtr GetMenu(IntPtr hWnd);

    [DllImport("user32.dll")]
    static extern int GetMenuItemCount(IntPtr hMenu);

    [DllImport("user32.dll")]
    static extern bool DrawMenuBar(IntPtr hWnd);

    [DllImport("user32.dll")]
    static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags);

    //assorted constants needed
    public static uint MF_BYPOSITION = 0x400;
    public static uint MF_REMOVE = 0x1000;
    public static int GWL_STYLE = -16;
    public static int WS_CHILD = 0x40000000; //child window
    public static int WS_BORDER = 0x00800000; //window with border
    public static int WS_DLGFRAME = 0x00400000; //window with double border but no title
    public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar 
    public static int WS_SYSMENU = 0x00080000; //window menu  
    #endregion

    public static void WindowsReStyle()
    { 
        Process[] Procs = Process.GetProcesses();
        foreach (Process proc in Procs)
        {
            if (proc.ProcessName.StartsWith("notepad"))
            {
                IntPtr pFoundWindow = proc.MainWindowHandle;
                int style = GetWindowLong(pFoundWindow, GWL_STYLE);

                //get menu
                IntPtr HMENU = GetMenu(proc.MainWindowHandle);
                //get item count
                int count = GetMenuItemCount(HMENU);
                //loop & remove
                for (int i = 0; i < count; i++)
                    RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE));

                //force a redraw
                DrawMenuBar(proc.MainWindowHandle);
                SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); 
                SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); 
            } 
        }
    }

It sounds like you are looking for EnableWindow . The description is:

Enables or disables mouse and keyboard input to the specified window or control. When input is disabled, the window does not receive input such as mouse clicks and key presses. When input is enabled, the window receives all input.

So you would add

[DllImport("user32.dll")]
static extern bool EnableWindow(IntPtr hWnd, bool enable);

and

EnableWindow(pFoundWindow, false); 

This is equivalent to setting the Enabled property on a Windows Forms Form/Control.

You can try to override the WndProc and check for WM_MOUSE* events there. If you dont call the base WndProc for these handled events, it should work. A point to consider here is that since yours is a kiosk application, will your special mouse handling lead to any problems for Touch screen.

To prevent keyboard input in a window in another process, you need to make a keyboard hook .
You can then check GetForegroundWindow() and suppress the input.

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