The current architecture of the game is:
Major criteria for engine/framework selection are:
Already researched stuff:
Any other good recommendations ?
I'm not suggesting any particular engine. The choice depends on a number of factors like number of people in the team, target time period, expected number of users, budget etc. etc. But you should check this list of flash game engines . And also check this list of flash isometric engines .
There's a comprehensive list of libraries at http://fluxdb.fluxusproject.org
Are both isometric libraries.
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