I need to save and restore settings for specific controls on a form.
I loop thru all controls and return the one whose name matches the one I want, like so:
private static Control GetControlByName(string name, Control.ControlCollection Controls)
{
Control thisControl = null;
foreach (Control c in Controls)
{
if (c.Name == name)
{
thisControl = c;
break;
}
if (c.Controls.Count > 0)
{
thisControl = GetControlByName(name, c.Controls);
if (thisControl != null)
{
break;
}
}
}
return thisControl;
}
From this I can determine the type of control and therefore the property that should be / has been stored.
This works well unless the control is one of the ToolStrip family which has been added to a toolstrip. eg
this.toolStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.lblUsername, // ToolStripLabel
this.toolStripSeparator1,
this.cbxCompany}); // ToolStripComboBox
In this case I can see the control I'm interested in (cbxCompany) when debugging, but the name property has no value so the code does not match to it.
Any suggestions on how I can get to these controls too?
Cheers, Murray
Thanks for your help guys.
Pinichi set me on the right track, I was checking toolStrip.Controls - should have been toolStrip.Items
The code below now works perfectly for me:
private static Control GetControlByName(string controlName, Control.ControlCollection parent)
{
Control c = null;
foreach (Control ctrl in parent)
{
if (ctrl.Name.Equals(controlName))
{
c = ctrl;
return c;
}
if (ctrl.GetType() == typeof(ToolStrip))
{
foreach (ToolStripItem item in ((ToolStrip)ctrl).Items)
{
if (item.Name.Equals(controlName))
{
switch (item.GetType().Name)
{
case "ToolStripComboBox":
c = ((ToolStripComboBox)item).Control;
break;
case "ToolStripTextBox":
c = ((ToolStripTextBox)item).Control;
break;
}
if (c != null)
{
break;
}
}
}
}
if (c == null)
c = GetControlByName(controlName, ctrl.Controls);
else
break;
}
return c;
}
Try This:
//for toolstrip
if (ctrl is ToolStrip)
{
ToolStrip ts = ctrl as ToolStrip;
foreach (ToolStripItem it in ts.Items)
{
if (it is ToolStrienter code herepSeparator)
{
//-------------------------
}
else
{
//do something
}
}
}//---------------
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